FoonLudum Dare ExplorerLD33 → namcaP

namcaP

By jacob123

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CategoryRankScoreCount
Coolness354
Theme1453.96
Innovation2953.31
Humor5792.69
Fun6812.86
Mood7482.81
Overall7862.93

Comments

pixelgriffin 2015-08-24 23:40

I liked this idea a lot. I think your AI could have used a bit of work to make it more of a challenge, but it was very enjoyable! Good work.

korso 2015-08-25 00:48

I like your idea, but AI is not good and you can beat the game simply placing two monsters surrounding a powerup pill, so Pacman cannot reach it without dying. (could be corrected if Pacman eats another powerup pill, and them hunts the monsters).

gnuwilliam 2015-08-25 17:37

The idea is good, but as others said, the AI could be improved. Good work!

wavegunner232 2015-08-25 20:34

allot of fun though very very easy. Also i know this sounds insane but it reminded me of PacMan

wuballiance 2015-08-25 20:39

Fun game: nice idea to use the same graphics and audio, gave it a more authentic feel. The AI could've used a bit of work, but it's a nice start, especially for an LD. Well done.

keyboardmonkey 2015-08-26 20:26

Great idea! If you do a post-comp version, think about pacman following some paths, or using a path-finder to eat pills. Good game!

lacaranian 2015-08-30 02:32

A little buggy (crashed for me twice), but fun!

aflatminerstudios 2015-08-30 02:38

Game board was a little big and with several dead ends (good and bad), but otherwise pretty good. Sir Pacs got into certain spots where he just stayed still, but he was pretty good about running away when I got close.
I'm sure the AI was the hardest part of the design (gutsy!), and it works pretty well considering the limited time frame to build and experiment with what works. Congrats on this!

kizler 2015-09-02 03:57

I like the idea. But I think because of the size of the level the controls needed more. Like a way to control multiple ghost at once.

r8berto 2015-09-02 20:29

This whould be really cool with a proper AI. Nice Idea!

mitkus 2015-09-02 20:41

Nice idea. Would be much more interesting if player behaved more intelligently. Wasn't much of a challenge now.