Played it multiple times but could not get to the end unfortunately :( This is a great entry, almost perfect, the 3 layers per levels is new but quite annoying actually it breaks your flow when you have some eaasy tiles to break in a row. Another thing, sometimes the game forced me to click a bomb as it was the last tile available of the current color
I love the idea of cylcling between 2D and 3D, but this might need more time to be used properly with level design. Also character and blocks are sliding way too much to make precision moves
Always love a minigames game, not sure about the theme but really enjoyed this entry. As always with minigames, the first run was really hard, but there is no so much variety that I was lost for long
LD57 — Depths (3)
Plundersea by Hugimugi7 2025-04-10T18:30:24Z ♥ 1
Played it multiple times but could not get to the end unfortunately :( This is a great entry, almost perfect, the 3 layers per levels is new but quite annoying actually it breaks your flow when you have some eaasy tiles to break in a row. Another thing, sometimes the game forced me to click a bomb as it was the last tile available of the current color
Depthshifter by Buni 2025-04-10T17:16:16Z ♥ 1
I love the idea of cylcling between 2D and 3D, but this might need more time to be used properly with level design. Also character and blocks are sliding way too much to make precision moves
Scares on Schedule by python-b5 2025-04-10T17:08:44Z ♥ 1
Always love a minigames game, not sure about the theme but really enjoyed this entry. As always with minigames, the first run was really hard, but there is no so much variety that I was lost for long