FoonLudum Dare ExplorerLD58 → Fighters Keepers

Fighters Keepers

By kyrio, NoTruche, Hélicule and Jack S.

View on ldjam.com

CategoryRankScoreCount
Overall1513.8628
Fun783.9428
Innovation953.8428
Theme1534.0728
Graphics1374.2528
Audio584.0928
Humor134.4028
Mood1124.0528

Comments

kamizenki 2025-10-07 03:58

This game has a cool idea, and the pixel art style is always so captivating. The music, in particular, is really well done. It’s a great game overall, good work!

nno1 2025-10-07 04:52

It's a very cute and fun game!! The music is great too!

betty-of-frogs 2025-10-07 15:07

J'ai adoré, merci pour cette pépite <3 La prochaine fois on écoutera mama squirrel

sakuraya 2025-10-08 04:20

Attracted by the artistic style, it's a particularly interesting little game!

kagegona 2025-10-08 07:56

didn't expect to fight this way, the mechanic is really interesting and fun!!

lespaul59 2025-10-11 18:34

Funny and cool game. I love the idea and the mechanics. And the graphics are lovely. Music is also very nice! Great job!

pimeko 2025-10-11 20:47

The people are safe thanks to me after eating that fountain and bookshelf haha Very short yet nice concept, well executed and cute retro Pokémon vibes

thoastbot 2025-10-12 11:09

Dunno what townspeople noticed a change... there are no townspeople... there never were, just me and my big cheeks!

Screenshot 2025-10-12 130725.png

Great game, amazing graphics, clean gameplay and a great idea! Was expecting some pokemon-ish game, but no, inspired maybe, but a totally diffrent game for sure! And a lot of fun to just eat everything to throw it at enemys xd

yibirabbit007 2025-10-12 11:21

When I ate the table and the candles, I felt all the wrinkles in my brain smooth out! Truly a super big eater, a little greedy cat, but what is notable is that during battles, the stats of each weapon are different. Sometimes, collecting the wrong items (with no damage) can lead to failure in battle.

Overall, it’s very good, the music gradually becomes intense, reminding players that it’s time to fight!

I really enjoy the joy that pixel art brings me, and I wish you a high score!

Final1BchangedGif2.gif

ditam 2025-10-12 12:01

Oh wow you indeed meant _whatever_! I had lots of fun with this one, but Filthy Feline proved too much for me. Very cute concept and great execution! I wish there was a way to jump ahead to the next battle, waiting around for up to a minute with 5 things in your cheeks is no fun - in jarring contrast to the rest of this great game.

kyrio 2025-10-12 12:06

@ditam Hmm, this is odd, the battle should start immediately if your mouth is full. It wasn't the case initially, but I patched it out the day after.

ditam 2025-10-12 12:34

@kyrio Ah, interesting. In that case, I think it must be due to those 2 hazelnuts you have by default: they are enough to defeat the Marten, so after that fight you're back in town with 5 items, and you have to wait the full minute. I'm not sure if I encountered this wait any other way.

littlegamer 2025-10-12 12:39

This is a *very* good entry, congrats !

madr 2025-10-12 12:42

Very nice sprites, especially like the battle ones and cool turn based game!

b0guslaw 2025-10-12 12:48

Very fun idea and I got completely taken by surprise when I thought eating the house is a bug but turned out to be a feature. Well executed and beautifully done sprites

kyrio 2025-10-12 12:59

@ditam Oh, I never thought about this case! You're right, it may happen if you only use hazelnuts the first time. Sorry that it slipped through!

purrseus 2025-10-12 13:12

Definitely not what I was expecting! Super cute and fun entry. The graphics are especially appealing! Super tense soundtrack too!

The game was quite easy, even though I was sure I'd lose to the Ghoulish Gypaetus, but alas, the last townsperson in my cheeks saved the day!

Very unique experience!

kitira 2025-10-12 13:46

Super fun game idea! Also very nice graphics and music. Neat game :)

thestoff 2025-10-12 15:11

You ended up with a really unique aesthetic. The game looks great! The game loop is pretty creative too. I like that you need to utilize what you collect.

everglow 2025-10-12 15:34

The animation and art style here remind me of my favorite game, Pokémon.Great job!

philocode 2025-10-12 16:22

Very cool and interesting idea for a game! It was a bit of trial and error for me to figure out what works and what does not work in the fights, but after getting the hang of it I really enjoyed it and the absurdity of just eating anything in your way to win the battles

cameronpenner 2025-10-12 16:26

Definitely feels like pokemon with the music, animations, and pixel art! I really enjoyed that the enemies were in the same order every time, because even though I failed a bunch at first. I could learn exactly which items worked on each one, and the next run I could make sure to avoid ones that don't work, and focus on items that do work. By the last run, I was prepping several enemies in advance to make sure my inventory wasn't plugged with items that wouldn't be helpful.

It wasn't too complex to learn quickly and get to the end of the game, which is a nice amount to think about when playing a game jam entry.

Nicely done!

kyrio 2025-10-12 16:56

@cameronpenner Yes, that was the idea! But we did have dialogue that gave hints about the next enemy, we just couldn't implement it in time so we added descriptions on the page. Thanks a lot!

omiya-games 2025-10-16 20:47

Oh, snap, I forgot to put a comment down here.

You've got a good laugh out of me during the stream! What a nice callback to Pokemon while trying something new!

I think the graphics in both battle and exploration mode are great, and the music really kicks up the mood. There's a lot of charm in the presentation. I also think most things were pretty self-explanatory, with only a few question marks here and there (will go over them, soon.)

Personally, I though the description of the game kind of gave away the surprise factor for some of the items one could acquire. Furthermore, while I'm aware this measure was necessary for obtaining house as an item, I did think the need to tap a button to open a door was somewhat unintuitive. In particular, the prompt to open said door is all the way at the corner of the screen: it would have been nice if the button prompt was placed nearer to the object that would be acquired, so an association would be made to the player.

I'm also aware the raider descriptions weren't something that was able to be implemented in time. I would have loved to see a more polished game with in-game hints to give that information. On the other hand, the two hazelnuts and each boss being two-hit wonders does make the battle system really easy to win all four.

I was also a bit surprised by the fact that unused items in the previous battle stays with you. I think logistically, it makes sense to do that; but it also means one would be less prepared for the next boss battle. If I was informed of this earlier, I think I would have been a bit less frustrated with it. Although, to be fair, it's an easy problem for the player to work around.

You obviously have a very talented team! It sounds like the game had great ambitions, but was cut short by time. Hopefully the next jam will go more smoothly.

xpoho 2025-10-17 16:40

Super nice and polished game. Awesome. All my hazelnuts are yours ^_^

makache 2025-10-17 17:59

The charming watercolor art is truly outstanding and immediately drew me in.

Снимок экрана 2025-10-17 204002.png

Regarding gameplay: I feel the timer might not be entirely necessary, as it decreases quite slowly during item collection. Perhaps adding item descriptions or a preview of the next enemy could help players prioritize what to gather.

Overall, I really enjoyed it! The game is concise and engaging — I had a great time and completed it in about 10 minutes.

weirdbitgames 2025-10-17 20:06

Ok firstly, did I just *EAT* that guy?? Secondly, the battle music is epic! Where is it from?? Also I love the fact you can use the items you've eaten in combat. This is really quite ingenious. The eating sound effect is also really pleasing. Overall, an really great entry!

kyrio 2025-10-17 21:19

@weirdbitgames All the music was composed (extremely fast) for this game by our teammate @jack-s, who also made the sound effects!

weirdbitgames 2025-10-17 21:32

Woa, cool!

wetburritosupreme 2025-10-22 01:47

Nailed the little vibe, I got frustrated with the puzzles, but kept with it! and then read the descriptions and figured it out! Well done!