noah-eichler 2018-04-22 22:22
Hahaha!! This is hilarious! I love the expression on the guy's face.
Foon → Ludum Dare Explorer → LD41 → TetrisBridgeBuilder
By gettingrekt
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 385 | 3.32 | 22 | |
| Fun | 316 | 3.32 | 22 | |
| Innovation | 160 | 3.70 | 22 | |
| Theme | 76 | 4.15 | 21 | |
| Graphics | 547 | 2.72 | 22 | |
| Audio | 337 | 2.82 | 22 | |
| Humor | 132 | 3.35 | 22 | |
| Mood | 442 | 2.85 | 22 |
Hahaha!! This is hilarious! I love the expression on the guy's face.
haha i love the sounds. Nice idea! I think you nailed the theme! :) Graphics were really nice. Keep up the good work!
Awesome concept. Really goes well with the theme. Lots of potential with this project.
Cool concept ^^ I saw this game in the flood of the event on the main page of the site ^^ I felt just a little frustrated when I saw the guy block for any reason.
But the game is really interesting, keep coding :)
Good job! I really like the combination of genres they made a unexpectedly good combination
The concept was really cool and the sound effects plus animations of the player were wonderful! I really like this concept and think it could be something really cool! Some things that you could improve: -the movement of the block. They move way to fast and it's hard to really plan out where I wanted to put the block because of how touchy the controls ended up being - I would also like it if the timer showing when the lava is about to come was larger so that I knew how much time I had left to do things
Overall a great game! Like I said I really like this idea and I encourage you to keep on working on it!
I'm actually preparing a game with a very similar basic idea for a Steam release, so seeing it done by someone else was hella interesting and insightful. That's why I might be a bit too positively biased towards rating this game. :D But regardless, I absolutely loved the graphics, the sound, and the humor of this. Also, it really does fit the theme, good job! :) Anyways. The problem I ran into in my game & that I'm seeing in this game is that after you've built everything you need to, the extra blocks become a bit of a nuisance, so a way to stop block spawning is very welcome. Also one thing to watch out for if you're going to work more on this is that the Tetris Company sues the hell out of everyone who uses Tetris in their name.
@LegionGames Thanks for the tips! Yeah, its a problem, spawning blocks after the bridge is finished. But if making it more of a puzzle game it wouldn't be a problem since most likely it would be a "build phase" and a "test bridge phase". Or getting bonus points for fewer bricks (and having a button for "stop spawning bricks please"). I'm sure you find a way to make it happen! :)
This is a whole lot more fun than I expected! The gameplay is addicting, and Tetris goes strangely well with bridge constructor. The graphics and music were nice as well. Great job! This was really fun!
@gettingrekt I just throw away extra blocks to the left or right side of screen:) I love the idea and game itself, it's addictive to build your way, but I want some way to push character if he stuck, maybe a little backward push, so he can jump, and not bump into block
Good job! You did well on the theme, and the gameplay is pretty good. I do wish you made it easier on the later levels and harder on the first one though. Also, I do wish that you made it easier to tell where a block is going to land exactly. I had too many times where I slammed a block into a wall when it appeared that there was a large amount of space between the block and the wall. Also, the music is rather dull, and although the lava art is good, the UI and environment make it clear that this is a FIRE, not a stream of LAVA!
Good job, and good luck!
I really like the concept and I think you nailed the humour category, but the block placing could use some work: they move and rotate way too quickly to be accurately placed which, while it does lead to some humorous situations, is more frustrating than anything.
Funny game! I like how the tetrominos move and stack up, it feels different enough from actual tetris to feel more unique. It's also fun to see the character bounce around!
* Sometimes, the player gets too close from a ledge to jump above it, so he's stuck. * The tetrominos feel way too floaty; they glide in the air and you feel like you can't properly control them. So stacking up might be a pain