talios 2018-08-13 13:38
Interesting concept for a physics based Tetris, the idea is super neat but it's really hard to put the pieces in the way you want to. Also maybe it's just me but the music is super loud. A good entry for this jam overall !
Foon → Ludum Dare Explorer → LD42 → Hoarder
By dr-monkfish
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 260 | 3.54 | 23 | |
| Fun | 107 | 3.73 | 23 | |
| Innovation | 154 | 3.59 | 23 | |
| Theme | 109 | 4.07 | 23 | |
| Graphics | 301 | 3.38 | 23 | |
| Audio | 122 | 3.50 | 22 | |
| Humor | 276 | 2.60 | 21 | |
| Mood | 390 | 2.87 | 22 |
Interesting concept for a physics based Tetris, the idea is super neat but it's really hard to put the pieces in the way you want to. Also maybe it's just me but the music is super loud. A good entry for this jam overall !
Great work. My first thought for the theme was also about being a hoarder, but I couldn't think of a way to make it fun, you definitely managed. Jumping and collisions are a bit off, but other than that its great! Good job!
wait...but doesnt a hoarder is a trash collector that don't want the thing they collected to get destroyed?, if the storage destroying the item cause of the tetris rules and he/she still throwing the trash into the storage, is he/she still considered hoarder ? :thinking:
but let leave the deep question aside, i like the game, wacky take on tetris, absolutely love the pixelated graphics, the music also play quite well together, the physics a bit broken tho, especially when pushing the item around, but it to be expected to physics heavy game like this, overall well done !
Pretty cool concept! Nitpicks: Movement and controls feel janky. I was using kbm, and I felt the pickup/rotate should have used other keys. I accidentally missed the controls when playing your game, and I tried to pick up with the up button. TAB and Shift feels weird to press in conjunction too.
But! I liked how you throw furniture into the grid to get rid of them. It's a unique take on Tetris. Good job!
Collisions is some weird too. But idea fun, my best is 1700)
Nice. At the start I thought I was going to be there a long time before health was in any way a problem. That soon became a different story.
9200 pts! Try and beat me!
Capture.PNG
I had a lot of fun with this game! Jumping off of walls was a little weird and you can infinitely jump. The Music was great! I loved the 2d retro feel.
The graphics and audio are both amazing. The concept is good but I found that you could just throw the items in the pit without having to rotate them or place them carefully. Despite this I found the game very fun but maybe in a different way then you had intended. Good job!
This was a lot of fun! I like that the music slowly added more sounds the farther I got in the level. I liked that the items came down from the side and you could kinda throw them in when you wanted. The health bar was nice, it gave me time to knock down the pile that had built up on the one side. Great game!
This was a lot of fun! I like that the music slowly added more sounds the farther I got in the level. I liked that the items came down from the side and you could kinda throw them in when you wanted. The health bar was nice, it gave me time to knock down the pile that had built up on the one side. Great game!
Im gonna focus on the "bad" instead of the good, since I think that helps you out more :D
Moving through the garbage is tedious because your feeling to weak (you dont knock them away easily). This could go either way. Making it easier will make you feel stronger, making it harder could make this another way to loose (burried under the garbage).
I didnt really feel a need to turn around blocks. I felt that it wasnt really important to turn them, since they were pretty blocky anyways.
What I wanted to be able to do:
Take the garbageand throw it in the pool, then jump on the garbage and stomp on it, until it fits. Jump over to the other side with a dash as well and throw, stomp, jump, dash. I felt the movement could be more the focus, instead of the tetris part.
Also, your Itch.io side, doesnt link back to the LD side (if you wouldnt have posted the link of this in the wgj I wouldnt have found it :P )
All this sounds like I didnt enjoy my time, which couldnt be further from the truth ^^ I mean, all these things would be really hard to get into the game in 48h
Well done, cheers :)
Really great idea! Getting items to explode feels super nice, so the core mechanics are already fun. The only thing I would think about is how to make gameplay more different and not just "move all the items to the pit and hope for the best" :)
This game was really fun! There are some bugs jumbing in to walls, i got stuck. Over all a great game!
Fun game! I included it in my compilation video series of the Ludum Dare 42 compilation video series, if you’d like to take a look. :) https://youtu.be/YTqGyFG4tXA
Super fun game. I just wish there was some way to get around a big stack of objects or some other way to grab instead of trying to glitch my way through them.