qtm 2018-12-04 02:28
The graphics is really nice looking! The bloody part looks really cool and creepy. Gameplay could use a bit of variety, but it still works well. It's really hard to hit targets that are much faster than you
Foon → Ludum Dare Explorer → LD43 → The Chosen Sheep
By ellenack
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 349 | 3.61 | 36 | |
| Fun | 396 | 3.41 | 36 | |
| Innovation | 757 | 2.85 | 36 | |
| Theme | 474 | 3.52 | 36 | |
| Graphics | 162 | 4.18 | 37 | |
| Humor | 186 | 3.57 | 34 | |
| Mood | 123 | 3.90 | 37 |
The graphics is really nice looking! The bloody part looks really cool and creepy. Gameplay could use a bit of variety, but it still works well. It's really hard to hit targets that are much faster than you
Loving the style and how it goes from happy and bright to dark and demonic. The atmosphere was great.
cool game
The graphics are great and the UI is really smooth and comfortable! However, I think it feels a little lack of content, if you reward players with some abilities like charging/ time slow/ stop when you put faster sheep into the farm, then the gameplay can be more diverse!
I can just imagine how grotesque this game would be if I played it in the middle of the night... You really succeeded with setting the mood. Clean graphics, easy to understand the game-play. I enjoyed this game, I'm addicted. Good luck, hope to see you in the next jam. Have a nice day. // @dudum-lare from @liquidbrain
Really nice graphics! I love how the grass looks when drenched in blood. As others have said, some kind of power-up like a thrust or a dash would add a lot of variety. Also if the evil goats could hurt you back, that would be cool.
Thanks for the feedback everybody. It's true that having a few power ups would have been nice. :) I will probably take a day off work for the next Ludum Dare to have time to add more content !
That was super well polished and fun. Was there supposed to be anything after the bloody rain section? because I killed a couple of black sheep and got up to 22 total but I couldn't make it any further.
This was way more fun that I was expecting. All the audio and visual feedback make for a really juicy game, particularly for a jam. It seems like you went for a smaller scope with great polish, and you definitely delivered.
How does the game ends? I find it impossible to get past 20 sheep. Great game 4.5/5 from me!
Nice game with nice graphics. The theme is respected. It's pretty hard though, sheeps keeps running from me.
There is no real end to the game, apart from trying to please the gods forever and get the highest score for personal fame and glory. :D I indeed went for a really small scope and tried to make what I had feel great, due to me being alone and only having two days (worked on monday). I'm glad it came out this well and that you guys/girls appreciate it even if its not a full pledged game. :)
The graphic are awesome and the idea is nice. Although I wished some more challenges for this game; it was very easy dodging attacks from goats with no interaction from me.
The second phase literally gave me goosebumps! Nice work there with the whispering and thunder storm. You achieved a super cool look in the short time available and everything matches very well. My biggest complain is about balancing: In the second part sheep move way faster, have more health and spawn faster all at once, that is a big ramp up in difficulty in comparison to the first part. Still it was more motivating than frustrating but a smoother difficulty curve would have resulted in a better and more fun experience. Another thing worth tweaking is the camera distance. I played on PC and when the shit hit the fan and I where chasing many very fast sheep I only focused on the sheep icons on the border of the screen rather than the actual visuals. Otherwise the time I have to react is too short. This is especially unfortunate because your game looks so nice. I can imagine though, that the current camera setup is better for mobile.
All in all, a perfectly scoped and well executed project that would be perfect with a little bit more tweaking.
Hey that was great! excellent graphics and (o.o) nice grass, nice stylistic choice to guide the sheep with a trail of blood. The game's rules were intuitive and it was a lot of fun. I think the black sheep are a little to fast at the end to feasibly keep up with the impatience of the gods, but i didn't mind losing when i saw the ending. good job!
I really liked this game. The graphics, concept, and sound were all fantastic. However, as @swanijam said, the black sheep are a little too fast. As soon as they spawned in I couldn't keep up with the game. Good work!
Seems like I will have to put more time into balancing my game next time ! :D From what I have seen, the very best players tend to achieve around 22 offerings, and the normal range is more around 18. I guess that if I had to make the game again that would be the point where adding a power up would make sense. ^^
Funny and with a lot of blood XD Cute graphics and well done with the different atmospheres xD It gets a little difficult when the black sheeps appear and they go as fast as flash but still its pretty good. Great job!!
Well put together! I enjoyed the raw sheep treats.
Did you try another control setup such as WASD or gamepad?
Fantastic execution, the control scheme on web was a bit glitchy on my laptop (as using the trackpad to click and drag often is) not something that I expect to have resolved but something to keep in mind for the future. An enjoyable experience, thank you for sharing your work.
Love the art and sound design! The UI locators were a great touch. Only thing this could've used was an in-game tutorial (just explaining the click to move).
Great art and sound effects! Such an addictive gameplay!
Holy sheep. You are sick. I like it. :D
Cute game when it's just sheep, spoopy when it's raining hell! The grass is neat, and I especially love how the cursor appears in it, haha!
Cute and fun little experience while it lasts!