FoonLudum Dare ExplorerLD43 → Breach Squad

Breach Squad

By guoboism

View on ldjam.com

CategoryRankScoreCount
Overall4723.4722
Fun4393.3522
Innovation4793.2022
Theme5823.3722
Graphics2464.0223
Humor4033.0722
Mood2503.6522

Comments

eggshelldog 2018-12-04 08:05

Really cool opening! and Solid gameplay. Originally I want to say that will be fun if players can roll over the enemy human using the bulldozer, However, that's really horrible after I realize your game is describing some realistic situation so haha nevermind, it's still a good game!

budark 2018-12-05 01:23

VOXEEEEEEEEEEL good one guys.

jimmothysanchez 2018-12-05 01:38

Very cool game. I'd recommend either adding a late game mechanic or adding a win condition when only the buildings are left. There does not seem to be a way to lose in that scenario.

guoboism 2018-12-05 01:43

@goldranger @jimmothysanchez Thanks for your kind comment. It was too busy during the jam that I dont have time to think carefully about the battle strategies. I will update some post-jam versions.

kambing 2018-12-05 01:47

Omg this is probably the first game that i actively wanted to play through every mission

Good - Absolutely love the message and theme - Intro was one of the best in this jam - I love turn based strategy - Graphics was on point and adorable - Sound too

Could be better - Instead of pure rocks papers scissors, maybe have some special abilities from the units - Game could be simplified to a single bulldozer and a single building (since once all the enemy units die, its basically game over anyway)

wowbagger 2018-12-06 06:12

Looked nice and I appreciate the effort you put into the beginning story thing. 2 things about gameplay. It seemed I could not target units with bulldozers and that the enemy buildings didn't really do anything. So it came down to will my units beat their units and then if you won the bulldozers helped you knock over the buildings faster. It would be nice if the buildings/bulldozers provided some sort of value before you killed the enemy units.

wowbagger 2018-12-06 06:12

Looked nice and I appreciate the effort you put into the beginning story thing. 2 things about gameplay. It seemed I could not target units with bulldozers and that the enemy buildings didn't really do anything. So it came down to will my units beat their units and then if you won the bulldozers helped you knock over the buildings faster. It would be nice if the buildings/bulldozers provided some sort of value before you killed the enemy units.

wowbagger 2018-12-06 06:12

Looked nice and I appreciate the effort you put into the beginning story thing. 2 things about gameplay. It seemed I could not target units with bulldozers and that the enemy buildings didn't really do anything. So it came down to will my units beat their units and then if you won the bulldozers helped you knock over the buildings faster. It would be nice if the buildings/bulldozers provided some sort of value before you killed the enemy units.

wowbagger 2018-12-06 06:12

Looked nice and I appreciate the effort you put into the beginning story thing. 2 things about gameplay. It seemed I could not target units with bulldozers and that the enemy buildings didn't really do anything. So it came down to will my units beat their units and then if you won the bulldozers helped you knock over the buildings faster. It would be nice if the buildings/bulldozers provided some sort of value before you killed the enemy units.

wowbagger 2018-12-06 06:12

Looked nice and I appreciate the effort you put into the beginning story thing. 2 things about gameplay. It seemed I could not target units with bulldozers and that the enemy buildings didn't really do anything. So it came down to will my units beat their units and then if you won the bulldozers helped you knock over the buildings faster. It would be nice if the buildings/bulldozers provided some sort of value before you killed the enemy units.

wowbagger 2018-12-06 06:12

Looked nice and I appreciate the effort you put into the beginning story thing. 2 things about gameplay. It seemed I could not target units with bulldozers and that the enemy buildings didn't really do anything. So it came down to will my units beat their units and then if you won the bulldozers helped you knock over the buildings faster. It would be nice if the buildings/bulldozers provided some sort of value before you killed the enemy units.

wowbagger 2018-12-06 06:12

Looked nice and I appreciate the effort you put into the beginning story thing. 2 things about gameplay. It seemed I could not target units with bulldozers and that the enemy buildings didn't really do anything. So it came down to will my units beat their units and then if you won the bulldozers helped you knock over the buildings faster. It would be nice if the buildings/bulldozers provided some sort of value before you killed the enemy units.

wowbagger 2018-12-06 06:12

Looked nice and I appreciate the effort you put into the beginning story thing. 2 things about gameplay. It seemed I could not target units with bulldozers and that the enemy buildings didn't really do anything. So it came down to will my units beat their units and then if you won the bulldozers helped you knock over the buildings faster. It would be nice if the buildings/bulldozers provided some sort of value before you killed the enemy units.

wowbagger 2018-12-06 06:12

Looked nice and I appreciate the effort you put into the beginning story thing. 2 things about gameplay. It seemed I could not target units with bulldozers and that the enemy buildings didn't really do anything. So it came down to will my units beat their units and then if you won the bulldozers helped you knock over the buildings faster. It would be nice if the buildings/bulldozers provided some sort of value before you killed the enemy units.

wowbagger 2018-12-06 06:12

Looked nice and I appreciate the effort you put into the beginning story thing. 2 things about gameplay. It seemed I could not target units with bulldozers and that the enemy buildings didn't really do anything. So it came down to will my units beat their units and then if you won the bulldozers helped you knock over the buildings faster. It would be nice if the buildings/bulldozers provided some sort of value before you killed the enemy units.

wowbagger 2018-12-06 06:13

Looked nice and I appreciate the effort you put into the beginning story thing. 2 things about gameplay. It seemed I could not target units with bulldozers and that the enemy buildings didn't really do anything. So it came down to will my units beat their units and then if you won the bulldozers helped you knock over the buildings faster. It would be nice if the buildings/bulldozers provided some sort of value before you killed the enemy units.

wowbagger 2018-12-06 06:13

Looked nice and I appreciate the effort you put into the beginning story thing. 2 things about gameplay. It seemed I could not target units with bulldozers and that the enemy buildings didn't really do anything. So it came down to will my units beat their units and then if you won the bulldozers helped you knock over the buildings faster. It would be nice if the buildings/bulldozers provided some sort of value before you killed the enemy units.

thomas-lagana 2018-12-07 15:41

Graphics are really good ! Good job !

daniel-abeleira 2018-12-07 15:43

Good game idea and graphics but gameplay feels a little static

woett 2018-12-07 15:54

Awesome! I like the lego-3d graphics and the fact you even managed to capture some real life important issues in the game. I played through all levels and even though it did seem like it got more difficult in the final levels, I did finish it all on the first try, so I reckon it could have been made a bit more challenging. Overall a great game and very well done!

mknooihuisen 2018-12-22 05:41

Good opening and solid gameplay. I would suggest that a level ends once it becomes impossible to lose (i.e. All enemies that can attack are destroyed)

I played it all the way through on a live stream at https://twitch.tv/cyberlightgames on the 5th episode of the "Dare to Play" series. It is currently my most recent VOD, just in case you want to check it out.

bonelazy 2018-12-22 08:55

Great opening and the issues it tackles are very relevant. However I failed to see the connection with the theme of the jam.

The graphics are nice, and the gameplay seems heavily inspired from "Into the Breach", but less tactical since its just RPS.

I also agree with the above commenters saying there really is no point in bulldozer vs. building phase of the game since you're basically forced to kill enemy units, and then basically the game is over.

f1krazy 2018-12-22 09:57

A very different take on the theme. It's always good to see games that tackle real issues. The voxel graphics are pretty good, and I like that you managed to fit in a full intro sequence. As others have said, the gameplay is a bit bland for an RTS, though that's understandable given the time limit. Still a good, well-polished game. I reckon you could definitely expand this out into a full game and put it on Steam (though don't be surprised if it's banned in China xD)

bificommander 2018-12-22 12:51

This is your publisher. I'm afraid we're dropping your game and your studio from our lineup. This is purely due to our internal shift in priorities and has nothing whatsoever to do with our company being a bunch of jackbootlickers who will do anything to keep that sweet, sweet Chinese market open.

A very nice and polished experience. The intro movie was a nice touch, and the TBS gameplay was solid. It could've stood to be a little harder though. It took a while for me to figure out that there was a "weapon triangle", but I still only had some slight difficulty with the last mission. (Or was it part of the social commentary that the protesters get curbstomped?)

guoboism 2018-12-22 17:09

@bificommander Thanks, but I didn't get the point of the first part of your comment...

bificommander 2018-12-23 15:24

@guoboism The first part was just a joke, never mind it.

guoboism 2018-12-24 07:28

@bificommander Oh I get now. In fact, Chinese gov is carrying a strict censor system on games. Games about realistic topic will never get pass. Publishers are not to be blamed in this situation.