FoonLudum Dare ExplorerLD50 → Watch Your Step

Watch Your Step

By rhanzoc and Alutka

View on ldjam.com

CategoryRankScoreCount
Overall13222.8020
Fun12062.8320
Innovation9303.0520
Theme12572.9720
Graphics12492.4720
Mood13062.5220

Comments

fatpenguin 2022-04-09 13:40

Nice and short game :) Camera controls would have been nice but besides that the controls were solid.

theheheo 2022-04-09 13:55

Cool! Died alot but had fun :D

anna-constable 2022-04-09 20:44

As mentioned by another person some camera controls would have been handy, but having said that this was a cool game! Both relaxing and stressful somehow? Never made it to the bottom :P

noiyy 2022-04-10 10:44

I agree, camera control is needed, as I sometimes didn't know where to go, since falling a little means loss. I also had no idea what those blue blocks did at first. Perhaps, a timer could be made for falling, where first 2 seconds would be falling slowly, and beyond that would be loss with faster falling, to help differentiate between it. Even a little screen shake when disappearing blocks are really close :smile:

knatt 2022-04-17 16:37

Good entry. I got near the bottom and clipped through a floor piece right at the end so I decided that was enough. It was frustrating not being able to control the camera as others mentioned.

dieanto 2022-04-18 00:51

This game is kind of fun, although it is a little unclear what tiles can be stepped on, some shadow on the surface of the tiles would have helped a little with that, as all of them look exactly the same no matter the height of each one. I liked the idea overall, thank you (:

alphish 2022-04-19 16:42

"G O O D E N O U G H" Best ending message ever.

I enjoyed it quite a bit, though it was really tricky to see where should I go next - maybe camera could be placed better, or the player could be given an ability to move it around (e.g. by moving mouse). Another thing - rather than F1 to restart, I'd prefer something like R instead (or just good ol' "press any key"). Having the tiles become gradually darker the further down they are was a helpful touch.

The entry could use some visual polish - though the zoom-out at the end was *really* nice. Also, any audio at all, like e.g. a clock sound when you press the button to temporarily stop the disappearance of tiles (or at least that's what I think it is). The entry was enjoyable still. ^^