silkmeloni 2022-04-05 08:53
The web version is hard to play,and when press "F", player will get stuck. But the battle system is pretty nice, Well done. Perhaps you can just let enemies to hit each other and maybe more funny.
Foon → Ludum Dare Explorer → LD50 → Fight and die!
By mukult
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1207 | 3.05 | 22 | |
| Fun | 1113 | 2.95 | 22 | |
| Innovation | 1315 | 2.45 | 22 | |
| Theme | 1027 | 3.35 | 22 | |
| Humor | 924 | 2.55 | 21 | |
| Mood | 1180 | 2.94 | 21 |
The web version is hard to play,and when press "F", player will get stuck. But the battle system is pretty nice, Well done. Perhaps you can just let enemies to hit each other and maybe more funny.
F seems to get you stuck on the windows build as well, but apart from the ranged enemies having a bit too much range it's a really sweet combat system!
It is unfairly difficult to kill anyone to the point that it isn't even worth attacking if the point is to just survive as long as possible. You do so little damage and take so long to attack that you are pretty much guaranteed to get hit if you try to attack.
Cool graphics, good animation, cool effects. But the player somehow gets stuck and stops moving
my favorite combat game, with goood graphics
I like the polygone style and combat system. Great work.
Really nice combat system, tho a bit slow, I think it would be more fun with shorter cooldowns
It's funny that our games are similar. We had big problems with animations. We spent a lot of time on them. Tell me, how did you solve these problems? I assume that you have found a good asset with animations.
@remn Yep.. did not do any of the graphics and animations. Thats why i opted out of those categories! :) I did however modify the asset store animations from unity using umotion. Allowed me to smoothen out the animation transitions properly!
Congrats on your entry! I agreed with @jogy34 that the combat didn't seem very balanced, and it was very hard to get any attacks in at all. I did however manage to delay the inevitable for about 5 minutes by just running around in circles (and I think I could have gone much longer).
ld50runaway.jpg
It played nice. Not much to add, I managed to endure for 2 minutes before trying to beat them up, which was futile. I'm not even mad :)