slingshot 2021-04-27 15:43
Love the pixel graphics style. Should probably run it in a smaller window as the pixels are a bit too big. Still, nice game.
Foon → Ludum Dare Explorer → LD48 → The Deep North
By buckmeister
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 729 | 3.62 | 47 | |
| Fun | 888 | 3.36 | 47 | |
| Innovation | 1485 | 2.77 | 47 | |
| Theme | 1593 | 2.98 | 47 | |
| Graphics | 579 | 3.95 | 47 | |
| Mood | 513 | 3.80 | 47 |
Love the pixel graphics style. Should probably run it in a smaller window as the pixels are a bit too big. Still, nice game.
Great artwork, enjoyed the sounds and had fun running around and slashing enemies.
Very nice! Definitely had fun slapping those slimes
Wow the atmosphere is so good, really enjoyed the artstyle and the mood! One piece of feedback I have would be to make the attack sounds a bit lower in volume and add some random pitch variation to them, they are sounding pretty noticeably repetitive right now
I love the mood and the athmosphere of this game. Really awesome all around! One of my most favourite in this jam.
Game looks fire, good job!
Very cool game! I like the stamina system. The sounds are great, and combined with the visuals they make a good atmosphere to the game. But I don't know if there is only one day and this is just a kind of prototype or I just missed something. Anyways, great job!
I went north first and missed the slimes off to the side which was a bit confusing. Besided that a very nice entry!
Nice graphics ! Well done !
This game is pretty impressive! First of all, the graphics are awesome. I love the style, and I think the snow is really pretty. The gameplay may need some work, though - I can't seem to figure out what situations the dash mechanic is useful in, and later on it feels like your sword does not do enough damage to kill enemies in a time-efficient manner. Perhaps new enemies / sword upgrades would fix that, although I am unsure if I have missed some mechanics which covered what I am complaining about. Even so, I am really impressed with the scale of the game, given it had to be made within 48 hours. Nice job!
I loved everything about the pixel art in this game!
Really nice game, the mood fit the graphics perfectly Was a lot of fun to stand in a group of slimes and just swing and hit loads at once! Nice work :)
The graphics looks really nice, but could have any other enemy. And there is a bug when you kill a slime, and keep attacking, the death scrip execute again spawning more itens, this could be solved with a simple flag.
I would have liked a more clear visual feedback for when I get hit, but overall, good job!
Cool game, a solid foundation you could expand a lot on. On the level design, I would suggest some form of path to give the player a direction to go in, since you cannot see the whole area you are in at once. I found myself walking along the edges of the map trying to find the last group of enemies.
Speaking of the enemies, they tend to group up, allowing the player to fight an arbitrary number of them as if it was a single enemy. Ranged enemies could help with this, or having the current ones try to surround the player once the get close enough.
Overall though, the aesthetic is great and, together with the audio, creates a great atmosphere.
Very cute pixel graphics, especially the snow looks incredible. Smooth gameplay as well. Well done!
I saved the kingdom !
That's actually quite a nice little game, I got a strong GoT night watch vibe. The mood is really strong with one, overall it was a really enjoyable experience, duration might seems a bit short but for gamejam standards it's perfect.
Congratulations on your entry !
Great game! Loved the art and the theme!
Very nice game, great graphics.
Nice pixelart style, very atmospheric. I personally found the stamina reload time to be a bit too high (~5 seconds when stood still takes you out of the action somewhat). Enjoyed the game, good job
Charming art style, engrossing atmosphere, and I really liked your approach at "top-down soulslike" mechanics with the stamina and dodging. You have a fantastic start to something here and the potential to go much further with it.
My only real gripe with what you have here at the moment is that the stamina recharges far too slow which ends up leaving enemies feeling quite damage-spongey. I think the sun shards seem to be recovering a small amount of stamina, but it could be good to have them restore quite a lot more alongside changing the base recovery rate.
Great job!
Very nice artstyle! Great atmosphere as well. I would have liked to see a different sound for missing and hitting with the sword, and it was quite unclear from where I could hit the slimes but other than that great job!
Nice game, i liked the dash animation, was a little confued about what to do at first, but nice game
It looks cool! I want more. :)
Its really cool and made alot of Fun ! :heart:
Wow, the feedback! Comment section exploded :) I'm so happy everyone liked it! As soon as 21 days pass, the game will get more love and content!
Thank you all! <3
The art is really cool i really enjoyed play it
Lots of fun, great art and a lovely mood. I lost when a monster pushed me into the trees and I got stuck :slight_frown:
boring but cute
I like the pixel art and the game was fun to play. Cool animations.
Good job.
Love the art style, fun game, I didn't get very far, keep daying on day one. the controls were responsive and I really like the lighting really set the mood. Also like the sound effects, i felt as though I were outside in the cold. Great entry.