hfsevans 2023-01-10 06:16
Looks awesome and I LOVE the recoil on the weapon. That's a fantastic idea and mechanic to play with
Foon → Ludum Dare Explorer → LD52 → Heavenly Marmalade
By kenygia, PSI-Psuche, Yuki Radiata and 5art
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.28 | 9 | ||
| Fun | 3.57 | 9 | ||
| Innovation | 3.28 | 9 | ||
| Theme | 2.71 | 9 | ||
| Graphics | 3.21 | 9 | ||
| Audio | 2.85 | 9 | ||
| Humor | 2.21 | 9 | ||
| Mood | 3.14 | 9 |
Looks awesome and I LOVE the recoil on the weapon. That's a fantastic idea and mechanic to play with
The jumping with the scythe was a bit finnicky to execute, but a really cool idea! I also like how there are more orbs to collect than required, because that one above the void next to the pillars was devious! (But it did it anyways :P)
Nice idea with the scythe jump, bit hard to time and see where you're going sometimes though.
This game has nice feeling! I was a little bit confused if I can jump down for the orb, because there was acutally the option to get to the lower platform, so I died pretty few times xD I love the idea of using the recoil!
Great game idea, I would've loved some more levels.
For now this is the most innovative game i've played to during this jam. I would want to see more levels, the mechanic seems to allow a lot of interesting situations. It took me some tries to achieve level 2, but it's not that hard. Good job!
The recoil mechanic is A+++.
Would have loved to have seen a few more levels and other enemies/interactions.