FoonLudum Dare ExplorerLD50 → Rewind

Rewind

By retrisma

View on ldjam.com

CategoryRankScoreCount
Overall3.418
Fun2.838
Innovation3.258
Theme2.758
Graphics3.758
Audio3.758
Humor3.088
Mood3.008

Comments

sillyman987 2022-04-05 15:13

A little hard to understand, but great graphics and a good idea!

iamwave 2022-04-05 15:20

I couldn't figure out how to run the game on Mac - I tried making "Rewind" executable and running it through right click -> Open, but then I run into "libhostfxr.dylib" cannot be opened because the developer cannot be verified.

janku 2022-04-05 15:20

Im not very musical person, so it was a bit hard for me, but I got it pretty quick knowing controls. Interesting game, I like it!

gatlink 2022-04-05 15:22

It lacks some feedback here and there to help the player understand what's happening, but it's a nice idea and a good implementation.

cievers 2022-04-05 15:22

I really struggled to hit the buttons at the correct times, as you seem to have to hit them just before you hear the metronome sound, but I do really like the interpretation of the theme and the different environments you've constructed!

pegasys 2022-04-05 15:28

Was very confusing at the start but I eventually got the hang of it and wow is the music great. I absolutely love the aesthetic and animations throughout the game. I wish it was a bit more obvious what was going on though, I never really knew if I was doing well or badly. Overall really great job guys!

quinn-patrick 2022-04-05 15:30

I found this game really hard, but unlike most hard LD games, it actually began to make sense once I got the hang of it. Finding my rhythm took a bit, but hitting the notes is quite satisfying. It would be cool if there was a punchier indicator of when you hit the note vs when you missed it. The only indicator right now is auditory, and with the tripod or whatever that last thing was, I could barely here it. I also wish that we got to hear the toys play together in some way, they just seem like a band.

This is an impressively fleshed out rhythm game for the time it took to create, though, nice job.

2022-04-05 16:06

I really enjoyed the art, music, and overall aesthetic. I think this sort of meter-based (no pun intended) rhythm game fits the theme of delaying the inevitable really well.

I think it could be improved by changing up the sound the toys make to something more abstract. It is difficult to pick up the rhythm when the sounds are too long or complex.

Also, perhaps I'm just bad at the game, but sometimes it feels like my input should have registered when it actually didn't.

All-in-all, great job especially for 72 hours.