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TomG

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201842Running out of space👥Dungeon Traderjam4123.553.643.634.083.533.413.383.46

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by TomG

TomG leaves an average of 31.0 feedback comments each event.

LD42 — Running out of space (31)

SunnyLand by soumitra.shewale 2018-08-19T07:57:45Z ♥ 1

Not really sure what's happening. I am warped instantly to either another part of the level or a completely new level. Would love some user feedback to explain what's going on.

Mini Organizer 3000 by dankar 2018-08-19T07:55:24Z ♥ 0

I got that level 4 bug too :(

HITMAN: The Floor Is Lava by Niker107 2018-08-19T07:41:29Z ♥ 0

Some excellent puzzle elements. Nicely designed.

CENTIFEED 2042 by jchaplin 2018-08-19T07:36:57Z ♥ 0

Controls are difficult with the turning arc, but this is a decent snake.

Space Invasion by Nam Nguyen 2018-08-19T07:32:24Z ♥ 0

Nice spin on the Super Meat Boy style.

The title screen appears to have a memory leak if you leave it running for a couple of minutes.

Download Defender by KingHamster 2018-08-19T07:24:01Z ♥ 1

Graphics and sound effects are great. The whole game gives me this old arcade feeling.

A touch too easy. I held onto my firewalls until needed.

Confusing Babe reference.

Will play again.

Claustrophobia by deformhead 2018-08-19T07:19:42Z ♥ 1

Pulled a fast one on us with that last level.

Padundle by LSD 2018-08-19T07:15:36Z ♥ 1

Visuals and audio are great, it's coded well. It's crazy hard.

Easter Shabobble by King Kujito 2018-08-19T07:14:10Z ♥ 1

Cute character.

Blood Worm by Rido 2018-08-16T13:34:20Z ♥ 1

The cornering is tough! And those voices are terrifying.

It was hard, but there's definitely potential.

Spaceness by themarioga 2018-08-16T13:31:15Z ♥ 1

I think I kept hitting the same object with all 3 of my ships. The game over was abrupt.

I like the visual effect of the objects approaching.

And the hand-drawn art has a nice unique style to it.

Oh no! This is monsters! by Alexey Akulovich 2018-08-16T13:28:14Z ♥ 1

The weapon choices are great and the movement is responsive. Feels good to play.

Bazooka is OP!

Camp Snuggle by Scott Steffes 2018-08-16T12:58:10Z ♥ 1

Perfect.

Gone in dark cave by dray 2018-08-16T12:35:13Z ♥ 1

With some more love put into the graphics this game has all the makings of a hit.

I really enjoyed the gameplay, and the difficulty was balanced enough to be edge-of-my-seat exciting.

Nice work! Really enjoyed this.

Rainforest by SimoGecko 2018-08-16T12:28:30Z ♥ 2

The most professional game I've seen yet.

Rainforest should do something about their terrible working conditions.

At first I wasn't sure what box went where, until I noticed their sizes.

Nice game. Frustrating at the end. My poor guy wasn't fast enough.

Bunny Bazooka by MZA 2018-08-16T12:22:01Z ♥ 1

I love bunnies.

This game made me dizzy from all the spinning and shooting and bouncing and shaking and smoke.

I loved it.

ClapBang by arron-fowler 2018-08-16T12:16:16Z ♥ 1

Not completely sure on what weapon did what, but I managed to figure out a good strategy using buildings to protect myself from the yellow bad guy. Got hectic at the end!

Would be great with some clearer weapon info. And hitpoints if I had any. I'm not sure if I took hits. Looks like a couple before the yellow guy exploded.

Tetris with Physics by gord10ahmet 2018-08-16T12:10:31Z ♥ 0

The tetris of my fever dreams. I found that hugging the wall slows the pieces dropping.

The rotation speed makes hard mode insane.

Really enjoyed it. I love a good tetris game.

Pop it! by LJay 2018-08-16T12:07:08Z ♥ 1

Cute game, the faces on the popcorn are funny.

I ran out of space really really quickly.

Dear Leader's Diet Plan by Historymaker118 2018-08-16T12:04:38Z ♥ 1

Excellent humour and music. Gets hard fast!!

Born to jump by Blix 2018-08-16T11:49:31Z ♥ 1

I love the graphics, the humour, the theme.

But it's so hard! I struggled to get past the 3rd level!

Golden Shackles by FuriousWitch 2018-08-16T04:52:19Z ♥ 1

I was happy to see that there was indeed an end screen for this one. I managed to beat the genie and buy a nice painting while I was labouring away making gaudy jewellery. Damn tricky genies.

I like the voxels, and the gameplay was well-balanced. Perhaps if there were an indicator above the jeweller to show you how long they had to complete an item it would be better. But I ended up timing the animation well enough.

Balloon Critter by RedHermit 2018-08-16T03:49:20Z ♥ 1

Had some trouble at the start but once I hit top-speed in the second level it became fun and challenging to navigate. I reckon more speed in the first level!

The weird theme + music reminds me of a fever dream I once had.

At one point the critter model moved out of the balloon model and I suffocated?

Nice work on your first jam!

Proxemik - Personal space invasion by troligtvis 2018-08-16T03:21:04Z ♥ 1

I found running in a circle around the entire map was a pretty good tactic. Do the enemies spawn more after a certain awkwardness or when you destroy them with your attack? It seemed like there was only 5-6 huggers for the longest period of time, then I killed them and suddenly dozens of huggers started chasing me.

Would love to see more enemies!

Puzzle #42 Running out of space by calixjumio 2018-08-16T03:11:07Z ♥ 1

> On the rightest room you can put together the four chairs and freeing up two very needed spaces

DAMMIT, that's what it was.

Nice art, frustrating game! Love it.

ShortServe by G4MR 2018-08-16T02:59:46Z ♥ 0

Nice work, did you do the art? It's cute. I love the style. The UI is okay, has that minimalist feel. The music was excellent. Nice to see a game made in Godot as well!

Some criticisms / suggestions - Chicken didn't come up once! - I was getting full points for giving 1 item to a person who wanted 3 items. I get that you should give them max items to clear space but a bonus would be good to the points. - Since you only have 3 items max at any given time, I'd say don't worry about the RightClick + Shift function, and just have RighClick = drop all items. Make it a 2 button game. I didn't use the shift key at all.

Mars Web by RyanJavanshir 2018-08-16T02:51:00Z ♥ 0

Ooof. This one was a noodlescratcher.

I love the whole realism of it. You built a proper site and twitter page, and even the company letter was excellent.

Found myself more confused than anything else. But I love what you've done with it.

Couldn't quite make out how it ties into the theme. But perhaps it was more evident later on. Unfortunately I didn't get to finish it.

Space Escape by paulhocker 2018-08-16T02:49:01Z ♥ 2

Some bugs: - My hull and shields hit zero but I still won. - When I won I hit "home" and the game froze.

Some animations in the dropping of tiles would be great. And the implementation of weapons and power also.

I enjoyed it. The music is cool and the graphics are clean.

Dataphobia by Shozou 2018-08-15T23:26:01Z ♥ 0

Movement is a little floaty and it seemed to move slow, but it could have been my machine.

I really like the mechanic of limited abilities. Added that extra element that fits into the theme well.

Get to Work! by Deprecat 2018-08-15T00:21:05Z ♥ 1

Took me a little bit to figure out how the unique system worked. Perhaps if there was different feedback for dragging a unique into a tray that has 0 uniques left vs dragging a box onto a wall by accident.

But once I figured it out. I enjoyed it. Nice colours and atmosphere. And the boss is a classic middle management dingus. Awesome stuff.

Bomber Dash by harusame 2018-08-15T00:08:27Z ♥ 1

Looks and plays well. My biggest issue would be that enemies movements can be a bit too random. And the attack range seems awfully tiny.

That's it. I like it. Nice work.