simmo 2023-05-02 12:21
Very fun and unique! The only thing that was missing was being able to interact with the bell on the desk :upside_down:
Foon → Ludum Dare Explorer → LD53 → Post Haste
By manlok, Saint Nemo, Nazar Balutin and Alexey Tukbaev
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 337 | 3.80 | 20 | |
| Fun | 288 | 3.75 | 20 | |
| Innovation | 430 | 3.52 | 21 | |
| Theme | 98 | 4.39 | 21 | |
| Graphics | 687 | 3.55 | 21 | |
| Audio | 274 | 3.73 | 21 | |
| Humor | 390 | 3.42 | 21 |
Very fun and unique! The only thing that was missing was being able to interact with the bell on the desk :upside_down:
Awesome game! I completed two days and the third day I had four mistakes out of four! I had a lot of fun! Thank you!
That was pretty fun! I liked the wiggly arms and figuring out the package puzzles - completely whiffed my first day by pressing the red button on the scanner to 'send' but that was probably just me ignoring the instructions. Really good use of the theme, and a novel take on exactly how to implement it.
I like the game! It was pretty interesting to check the id, color, and sometimes guess what the customer needed (when he gives you not the full info). Wish there was a hard mode with a timer because people don't like to wait much for their parcel in the real world! :)
This was pretty solid. It took a second to figure out, but then I was doing fine. The rubber arms were a bit odd, lol. I liked that the info you were given was inconsistent.
Cutesy and fun. I liked the game, but I wish the customer speech bubbles would have been a bit more prominent and/or easier to read.
Thanks for the feedback!
@x16 Time pressure mechanics were in the original concept, but sadly fell victim to the feature cut
Also bless @saint-nemo for the rubber arms idea
had a lot of fun playing this game. The rubber arms sometimes take too much of attention but still it's fun.
Overall really good, but I think it would be a lot better if the game could tell me what the mistake was instead of just the Ok or Fail text on the screen. I also found a bug (?) where boxes collide with the player and sent me across the room, and sometimes the dark blue coloured boxes on dark shelves under shadow aren't visible.
Super fun and interesting. The controls are simple and yet its still so fun
music composer is a genius
The game is great, very fun and the graphics are amazing for a game jam!
I like the visuals and the music. The gameplay idea is really fun. I think a simple in game tutorial could have made the game a bit easier to play. But overall a pretty good little jam game. Well done.
I really missed a bit more of a tutorial. It took a long time for things to feel like they had fallen into place in my mind. It was more frustrating than fun to work it out. Can't fault the ambition here though. It looked and sounded great and lots of good work was on show here.
Nice game! The noodly arms are a bit disconcerting. Would've been nice if the end-of-day screen had told me what mistakes I'd made, rather than just a count of the number of mistakes. Great work.