jedemac 2021-04-26 22:25
The itch.io link doesn't work. I think the project is not public there.
Foon → Ludum Dare Explorer → LD48 → Drip
By arron-fowler
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.50 | 3 | ||
| Fun | 3.00 | 3 | ||
| Innovation | 5.00 | 3 | ||
| Theme | 3.50 | 4 | ||
| Graphics | 3.00 | 4 | ||
| Audio | 3.50 | 4 | ||
| Mood | 3.00 | 4 |
The itch.io link doesn't work. I think the project is not public there.
@jedemac I had spotted it and updated it. Hopefully it is working now. It all looks like it should.
Okay I see what you mean by complicated under the hood.
At first I was wondering if it was just pure luck but that would be disapointing, and then I started to recognize some patterns.
I'll give it another try after I get some rest. I think this could get interesting, or frustrating :p
The gameplay being in sync with the music is a nice touch. I think there's a good concept here, only for the right crowd tho.
And you're not sure if there's an end or not... interesting. ;)
My best score so far. Can you beat it?
Screenshot (57).png
I don't get it
Hello @astavie It wouldn't be a Ludum Dare if I hadn't made a game people don't get. I don't really know how to say it without it sounding like I am taking the piss but here it is. You pick a circle by clicking on it, if it lands on a platform you carry on, if it falls off the screen it's game over. There is not much more to it than that. If you fancy trying again I don't mind revealing that on the first drip the red one will drop onto a platform. A white arrow shows you which Circle you have selected. That's all there is to it.
@arron-fowler Oh I get the controls, I just don't get the algorithm you're supposed to figure out I guess. Sorry for wording it so vague before, I got a bit frustrated.
@astavie no worries. I have a track record of making games I think are simple, that confuse and infuriate people. I am working on it. I have updated my description so hopefully that helps a bit. I didn't really have any time this LD so it was always going to be a light entry for me. Tutorials not my strong point! In terms of the algorythm each circle dictates where the platforms are. So they are never the same for each circle. It's always a guessing game of trial and error. A blind guess and then retracing your steps. It's not going to appeal to everyone. I was thinking about rubix cubes and how long I spent trying to work them out. Drip is in that vein.
Nice job for 14 hours. I'm sorry I didn't really get the pattern. Is there more to do than trying with no clue at all, then starting over until you luckily get the good option? It feels a bit like I'm not given the tools to actually improve so it's a bit frustrating...
@rolly you have it about right. There is no way to get good. It's about breaking the code and seeing how far you can get. There is no pattern
@arron-fowler Ok, thanks for clearing that up! Unfortunately I won't have the patience to try and beat your score of 20 x)
@rolly I am up to 28. I am working out how you would put checkpoints into something procedurally generated like this. It's making my brain hurt.