Shadow Harvester by Ntimi 2023-01-25T14:10:35Z
Incredible art and incredible music. The long loading didn't bother me at all because the music was such a banger. Keep up the great work, I'm sure that game will become really awesome!
Foon → Ludum Dare Explorer → Users → YoungArtifact
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | Harvest Net | jam | 757 | 2.78 | 2.31 | 2.21 | 3.92 | 2.26 | 3.23 |
Incredible art and incredible music. The long loading didn't bother me at all because the music was such a banger. Keep up the great work, I'm sure that game will become really awesome!
Great game! Controls were a bit too "loose" for my liking, it's a pretty big map, but this just make the timing tighter and therefore more satisfying to repair the things (But I couldn't find the last processor I needed to repair the phone). The limit of the storage seems a bit reduntant as I was able to put more than twenty in there, atleast via the conveyer. Which is good because that allowed me to circle the map trying to find the last part, without worrying too much about the creature breaching.
Nice graphics, caught the C64 style well! I understand you did not have time to add music, but the silence makes the few sounds that are in the game a tad loud to my liking. Otherwise, great entry!
Forgot the time whilst playing it. Great game!
Thtat was a lot of fun, thank you!
Nice graphics and nice sounds! I stressed my self out alot by being so hectic, because id din't know how much time I've got left to plant them, haha. And when harvesting I lost a lot of time because the vegetable were so floaty and I flung them over my basket. But it was a lot of fun!
@diccuric-sigeon I've uploaded a new version (mainly fixes for the bugs mentioned) which could have fixed your issue. If not, do you mind telling me what browser you are running, so I might test it?
@diccuric-sigeon After a bit of searching it seems [only Chromium based browsers](https://itch.io/blog/456223/godot-cross-origin-isolation-and-sharedarraybuffers) ([also this](https://www.rafa.ee/articles/deploying-godot-4-html-exports/)) can run projects made with Godot 4. Might try to set up a version with an older Godot version and hope that works. However this might take some time!
You currently have to download the game or use a different, chromium based browser. If you use a different OS then Windows, downloads will be available as soon as possible!
@spacecadet currently there is not, I haven't had time to even really think about how I would go about that until the submission time was due. I am thinking about trying to make it into an idle game, I thought that would fit well. But I'm welcome towards any idea, this game can still take many turns!
(Also the music should be back in the gameplay. I might have accidentally removed it and haven't realied as it got relatively monotonous during testing :sweat_smile:)
@vrerabek As I mentioned before, I haven't come to a conclusion about that. But I do have some ideas I will try to implement over the next few days!
Thanks!
Great game with an intersting concept! A little explanation before starting would be nice to know that you have to collect a specific color, I only understood what to do after I lost the first round. And the cannon mode ends very abruptly, which might be by design, but it was a bit ooff throwing. Seeing this game polished, with some sound and maybe more minigames would be great!
Very challenging! Starting a run doesn't seem to work for me, when I put it into fullscreen before starting a round. When kept small it works just fine!
Love the introduction with the falling tools!
Nice sound, nice graphics, nice gameplay. Keep it up!
Nice game. Fitting music, nice graphis and animations! Bit rough on the controls, but great fun!