FoonLudum Dare ExplorerLD46 → The Camp

The Camp

By randdir

View on ldjam.com

CategoryRankScoreCount
Overall11043.5455
Fun16033.1354
Innovation6123.5953
Theme6903.9055
Graphics5534.0755
Audio5293.6454
Humor14762.6144
Mood3493.8955

Comments

entitynull 2020-04-20 18:42

Lot of downtime between days. Had a hard time grasping the mechanic. The art style is really nice!

mantaraytv-games 2020-04-20 18:45

I really have to agree with @entitynull The mechanics are pretty hard to grasp and there is SO MUCH downtime. But the issues are nothing that can't be fixed with a few updates. Also add more content for the player to do during the day.

noobexception 2020-04-20 18:56

Very moody game, was interesting to play. I agree with people above - I didn't really know what I was doing to be honest.

Graphics and sounds are amazing, really immersing into the game.

Gread job!

randdir 2020-04-21 08:25

Thanks @entitynull @noobexception @mantaraytv-games Thanks all of you for spending some time on this entry and for your comments. I know I have to improve the UX to make the gameplay as good as graphics. Still working on it so stay tune for update ;)

lazzydev72 2020-04-21 08:49

Love The Art style and UI Too.

sassykeys 2020-04-21 10:22

Great atmosphere, loved the music and the art. I think the game has great potential, I could tell what you were going for.

mlkvr 2020-04-21 10:31

I think you should work on this game post jam because it has lots of potential

krebzor 2020-04-21 10:34

I did need a lot of time to understand what I needed to do and I was just there touching buttons and putting more infantry and people to several people without noticing exactly what happened... on the second run I kinda got a grasp of the game. It is a nice game, it looks appealing and sounds nice, the paper sounds and kind of overall it attractive, but I need more help to keep on playing it, still good job!

chloeofarroyo 2020-04-21 10:38

Love the atmosphere and concept, and the map is gorgeous - minimalist, thematic and gets the job done really well. some feedback:

* More feedback on what wille happen with low supplies / infrantry is a must (lost the MC or HQ day 1 first 2 games as it wasnt clear how to stop that). * a 'skip to midnight' button for when its configured to your liking is essential imo.

Overall, great game!

chloeofarroyo 2020-04-21 10:39

Also, after day 1 my supplies dont seem to be going down - may be a bug here?

randdir 2020-04-21 11:25

@lazzydev72 @sassykeys @mlkvr @krebzor @chloeofarroyo

Thanks a lot for your comment. Yes as I excpect I have to spend more time on the UX, Option and information of what happend to make this thing bigger post Jam. Some might recognise un-intentional (at the start) inspiration about other game (as we all do).

I'll work on it ASAP to may have other review from something more pleasant. So stay tune.

Thanks again for your review ;)

-- TIPS --

Actually you can exchange "SUP" and "INF" between the "IC" or "SC". If you lost those two POI you loose the game (MC and HQ are just for extra Rank point). This is far from what I would like at first but you know how Jam have to be rush sometime.

Each day, depending of your Rank, POI 'll be attack and you might loose some supplies or infantry. "IC" and "SC" produce few "SUP" and "INF" still depending on their Rank.

dfva 2020-04-21 16:23

I love the atmosphere but I had a bit of a hurdle in order to graps the mechanics

pusheeneiro 2020-04-21 16:43

I like the graphic style, there is nothing like playing with an interesting story.

maniulo 2020-04-21 20:07

Very atmospheric already, but I think adding some text description of the events that happened overnight would add to the mood (and also help understand the stats better than just looking at the bare SUP/INF numbers).

lukas-shiley 2020-04-21 22:07

I don't have much more than what has been already said. The atmosphere is great and the design is very cool. I would really like to see a bigger end-game goal, and I believe you would have got to that with more time. The biggest thing that seems to be missing right now is an overview of resources, and a way to see a lot of basic info about all the sights at a glance. Also a skip to next day button would be nice :wink: With some little touches like those and some expansion on the gameplay, I think you have a really good game on the way!

2020-04-22 13:14

I really like these sort of game but it needed some context about what happened in the night and I hated that it just ended before I either died or reached max camp levels.

slurp1e 2020-04-22 15:01

Uhhhh ... ^^ my reaction for lots of the parts xD The concept is great and i highly encourage development after the jam. This game needs lots of brushing up but overall i loved the UI a lot.It just lacked context at parts.

josicraft 2020-04-22 15:54

fun

bastienre4 2020-04-22 16:18

Wow, the mood! I love the art style. I really had hard time to understand what to do though.

arcus 2020-04-22 18:25

Very prety graphics :smile: Very good idea, but soe polishing could be done in quite a few parts :wink:

zesix 2020-04-22 19:42

I love this mood and art style. Will you be writing a postmortem? I'd love to see how you made this!

morandigame 2020-04-23 04:40

Such a great art design! Love the feel of the mood. Love to know that you think of my entry~

jk5000 2020-04-23 06:12

The music, graphics and atmosphere is interesting and really well made. But I did sadly not understand the story or the gameplay idea. Over this is an okay jam game.

zer0-games 2020-04-23 07:52

Great Job this game is great!

magzh 2020-04-23 08:08

The game had a great concept, but after understanding the mechanics it was very easy to min-max the optimal solution to the puzzle that the game provided. The UI was neat and stylised, but it could've had some improvements to help with general usability and clarity. You had to click on infantry centre and supplies centre every day just to check how much you currently have to spare. This information could've been constantly available on the unused parts of the screen.

Overall, this game needed a bit more polish and a few more mechanics for it to be a great submission, but I liked it for the atmosphere it provided and the general idea behind it. Thematically this game was awesome.

r3l0ad1 2020-04-23 09:31

I love this game! it is really interesting and really well executed! great job!

red-ash 2020-04-23 13:48

I really like the art and the atmosphere of this game. I would have appreciated to know how much suplies or infantery was available to use though, and some events to understand better what happend during the night, because the timer can feel a bit long. Nice audio too !

pietro-ferrantelli 2020-04-23 15:58

Neat moody game you made there, it's pretty and the sound design is top notch ! I didn't understand a first but I quickly got it and then I enjoyed it. Solid entry, keep it up :)

savvu 2020-04-25 16:24

Vwry interesting gameplay mechanics although a bit strange to deal with! Despite that it is an awesome entry and you should continue working on it after the event! Wish you good luck!

randdir 2020-04-26 15:47

@dfva @pusheeneiro @maniulo @lukas-shiley @robert-solomon @slurp1e @josicraft @bastienre4 @arcus @zesix @morandigame @jk5000 @zer0-games @magzh @r3l0ad1 @red-ash @pietro-ferrantelli @savvu @lazzydev72 @sassykeys @mlkvr @krebzor @chloeofarroyo @entitynull @noobexception @mantaraytv-games

First of all thanks all of you for your feedback, it really means to me. You're awesome ! Sorry for only responding now but get really busy in life so couldn't make PJ entry earlier. But you know I make this post to finaly telling you that you wont waiting more. I just upload a new version of this entry with few of your recommandation.

So if you're ready for the 0.2 version and lead the camp to the end of the week, let's download !

WIN: https://tinyurl.com/y8pkyqhs

macOS: https://tinyurl.com/y9xkmoe4

Enjoy and have fun !

PS: Btw if you meet any bugs or else feel free to let me know in comment as usual ;)

red-ash 2020-04-27 08:39

@randdir I played the new version, and it is way more dynamic, well done!

colozz 2020-04-28 10:41

I really liked the mood, the art style, music and gameplay accounted a lot for that!

nabo369 2020-04-28 11:03

This was a pretty fun game, the idea of keeping everyone in the camp safe and happy really intrigued me.

Headquarters died after one day and after that I luckily managed to keep everyone alive, the only thing which i'd like to see in this game is a button or something which lets you end the day early.

Other then that nice game!

randdir 2020-04-28 14:13

@red-ash Glad you like the updated version :)

@colozz @nabo369 Thanks a lot for your feedback !

Btw, @nabo369 I suggest you to test the updated version (PostJam) that as more features and also some that you mantioned ;)

WIN: https://tinyurl.com/y8pkyqhs

macOS: https://tinyurl.com/y9xkmoe4

exainz 2020-04-28 15:14

nice game kinda T H I C C

bajtix 2020-04-28 15:55

camp

sypdev 2020-04-28 19:43

Wow great art, great game!

aspect11 2020-04-29 03:14

i liked the game art it looks amazing , but to be honest i didnt understand what do to or how to play it but i really liked the mood :D

oldetobeh 2020-04-30 01:54

This is an extremely well-done example of a game jam game. Solid use of the theme without investing too much time into graphics, and more into thoughtful use of game mechanics. I love it.

I was a little ambivalent at first, just because I didn't full understand what I needed to do. An upfront explanation of what each building does, or tutorialized day-by-day level building would be a great way to introduce a player to game mechanics. However, it's a gamejam game, so I can forgive not having those elements present.

If you spent more time polishing this after the jam, it could be a great fun game.

kelsyrup 2020-04-30 02:44

I played the original, and the PJ version, interesting concept! I agree with other commenters that the OG was definitely missing some elements, seems like you added the most important in the PJ. There are quite a few little typos that bug me, but that's just me being picky. It would have been really neat to have a little something about what happened to the lost infantry, eaten by wolves or turned into soylent or something like that. Overall, very unique and I'd love to see it expanded.

aucguy 2020-05-02 05:16

The graphics, and audio fit the mood of the game well. However, I never really figured out how rank works, or how outposts die.

albionbrown 2020-05-02 12:59

Loved the graphics and the concept, but as others said, the game is very slow. I also found it too easy. I just kept giving all the locations all the supplies they needed for each day and completed it.