Lord of the Packets by Zennith 2020-04-21T09:08:55Z
Very cool game. I had no clue what I was doing but I really liked what you made!
Foon → Ludum Dare Explorer → Users → Lukas Shiley
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | 👥 | Airplane Mode | jam | 1047 | 3.56 | 3.52 | 3.43 | 3.81 | 3.13 | 3.05 | 3.87 | 3.49 |
Very cool game. I had no clue what I was doing but I really liked what you made!
Neat game! All the mechanics felt good and it was very polished. The art was great and I loved lighting things on fire. Tricky boss battles but very fun.
I like the tower game concept. The controls took a minute to get used to and it would help if the buttons reminded you what each building and unit was when you hovered over it. The audio can get deafeningly loud when you build up a massive army and everything is shooting. Overall, the graphics were nice, and the game was well executed for a three day jam. I really think you should continue to work on this because I had a fun time playing. Great entry!
Had a lot of fun playing!
I loved the art style and the humor! The visual effects and physics really made the game interesting along with the music. I had a great time struggling to get to the end. Great game!
Simple game, but I liked it. I think if you add some audio and spruce it up a little, you will have a neat little game.
I liked the game, and I can see what you were going for. The car controls felt pretty good. Im not sure if you added drifting or not, but that would be pretty cool. The town had a neat aesthetic with a good amount of unique buildings. The engine sound loop got a little annoying after a while, but other than that great job!
Cool game. The lighting looked nice and the art style was unique. Nice job!
I really liked this one. The wacky physics and scenarios made for a pretty funny game! Good job guys!
The art and sound were very good, and the controls were easy to figure out. You have a creative idea here but the premise is more of a trial and error type of game rather than a puzzle game. But for a game made in two days, I think you did a great job!
Well done. Fun game. The only thing I can think of is that you spend a lot of time reading the text to figure out which house to deliver to. I had to just sit somewhere safe and read for a few seconds and then get back to the game play. I see lots of options for you if you continue to expand this game. Good job!
I don't have much more than what has been already said. The atmosphere is great and the design is very cool. I would really like to see a bigger end-game goal, and I believe you would have got to that with more time. The biggest thing that seems to be missing right now is an overview of resources, and a way to see a lot of basic info about all the sights at a glance. Also a skip to next day button would be nice :wink: With some little touches like those and some expansion on the gameplay, I think you have a really good game on the way!
Cool game guys! Well done! I liked the art style a lot. My only complaint is that it is very difficult to learn the recipes and brew the potions in time to keep the demon alive. Other than that, great job!
Really cool game guys! The movement and shooting had a great feel and I really liked having the ability to customize my gun. The particles and the environment looked great! I was slightly dissappointed when there wasn't a boss battle at the end and my ears cried when I blew up a line of goblins with explosive barrels. When that happened, the overlapping explosions were extremely loud. Other than that, excellent game, well done!
A little difficult at first and I think my spray bottle rolled into a wall at one point, but that was really fun. Nice game guys!
Great art! Movement felt smooth and the game was very fun
Exciting game play! The mechanics felt nice, and the gun play was smooth. The visuals and animations look good too. Well done!
Very nice graphics, loved the feel of the game. It must have taken some serious team work to complete this, and I commend you guys for that. Great job!
Graphics looked nice and the sounds were good but i agree that it was a little repetitive. Also it would be nice if the controls were shown somewhere. Good entry!
Nice entry! As I'm sure you've heard a few dozen times now, the controls are a bit different. I found them challenging and unique. The models and levels looked nice and robot at the end was pretty cool. Quick game but very fun, I liked it!
I like the concept. The game is bug free. I hope you expand on this!
Cool idea! The art and style were cool. I really like the low poly look. It took some time to figure out what I was supposed to do other than collect the eggs, and the camera sensitivity was extremely high for me. The sound effects were witty and fit the style nicely. Nice game!
Really cool idea. I like how just a simple game can have some strategy and teamwork involved. I see lots of potential if you keep working!
Wow, very similar to our game! Great minds think alike I guess :wink: Nice job, I really enjoyed it!
The art was really nice. I enjoyed the animations and trying to get all the apples. The gameplay was simple and fun and the level design was great. Great submission!
@scott-steffes Did you have a controller plugged in? We added support for certain controllers and it may be detecting input from one.
@jake-marks Thanks for playing! I hope you liked it! The platforming was a bit of a last minute decision so that there was a way to win the game. We will keep working on the character controller and the path you have to take so that it's smoother and more fun. So try it again soon if you get a chance! :smiley:
@kolkav glad you noticed ;) thanks for playing! @notke Thanks a lot! We were unable to finish that part but we will continue to work on this game and upload a complete version later on.
Wow, this was a neat little game! The way you presented the boss at the end was very cool. The mood was great and everything was simple and easy to get the hand of. Well done!
Cool game! Interesting idea. It was a little difficult to find a good balance and it wasn't entirely clear what each item did until you used it. I think the art looked very nice but you don't get to look at it as much when your main focus is the control and sustain bars on the side. Perhaps a more interesting way of displaying this information would be that the grass dies and turns brown when the eco meter gets low, and dimmer lighting when your power is low. I think something similar to that would be a nice touch to make the game more visually pleasing. Other than that, great job!