FoonLudum Dare ExplorerLD41 → Sherpa Tetris

Sherpa Tetris

By weston-walker

View on ldjam.com

CategoryRankScoreCount
Overall3983.3123
Fun4643.0723
Innovation1033.8323
Theme1104.0723
Graphics3423.2623
Audio2903.0023
Humor1423.3022
Mood2913.1222

Comments

microwerx 2018-04-24 05:27

Interesting twist on Tetris and an RPG. I had fun trying to get to the top, and I enjoyed the humorous messages. They made me laugh. There's a few rough spots--it feels just a little bit slow. It would be nice to just click anywhere to dismiss the message. Overall, very enjoyable.

mrwillowb 2018-04-24 05:43

Interesting twist on tetris

achebit 2018-04-24 05:48

Nice mechanic. Great humor!

I would have liked keyboard controls for the player movement so its all a bit snappier. Also some items are unobtainable no matter what? Felt a bit pointless them being there.

2018-04-24 05:53

Just a little tip, make a webgl build too (since you're using unity) - gives people the ability to play the game on any (desktop) platform

imphenzia 2018-04-24 07:11

Clever combo of genres! As a fan of Tetris and Mount Everest expeditions I had to try this game :) Nice with the RPG elements, I didn't make it to the top yet due to lack of stamina. What is the logic for the path offered after each round?

raccoonludos 2018-04-25 01:48

I like your idea. You also have nice clean ui explaining what to do and quit pleasing sound effects good work. p.s. I also have my take on Tetris maybe check it out too

yung-youngstr 2018-04-25 15:45

I'm honestly surprised how addicting...and hard..this game is. I played it like 10 times and couldn't beat it. I got hooked and played game after game when I should be studying

polegar 2018-04-26 16:01

Nice idea of gameplay using the theme ! I'm bad at playing tetris so I coulnd't go very far, but I definitly had a good time playing your game !

coldmoose 2018-04-26 16:30

Cool idea! I love how broad the concept is and I can imagine there being lots of interesting mechanics if there was more time! Couple of things that could have been improved was the hunger and thirst should start at %100 and decrease like all the other stats, and the pop up screen between moves makes the game play very slow.

ale 2018-04-26 16:48

I like that you decided to make it turn-based rather than just a regular platformer as that probably would've been overwhelming. The dialog and audio together with the slow gameplay did a really good job of creating an intense mood.

The only criticism I have is that it seems like you need luck to win as the drops are random. I made it about 60% of the way through on my 3rd try, but lost after I ran out of stamina because only 1 sleeping bag spawned the entire game. Also, the percentages were a bit confusing because it wasn't clear if 100% was good or bad for temperature. Maybe using degrees, or adding a red or green tint to the precentage would make it clearer.

Anyways, good game! I had fun with it :)

shellfish-games 2018-04-26 17:15

Very nice, albeit a little too hard in my opinion. Engaging gameplay, and I quite liked the funny little texts. I'm the best climber. hehe. :)

balint 2018-04-26 19:42

Excellent concept and theme fit! Great potential for a nice casual game IMHO

randomphantom 2018-04-27 14:05

Pretty interesting idea and a fun entry. I think the climbing mechanics need a little explanation, and also the RNG really messes up a good run quite a bit. The tetris bits are also a little odd, as if you knock your pieces into a wall it dislodges the items and makes them hang around and block other pieces from dropping. Stamina seems to be overly important. Also, odd that hunger and thirst were in the opposite direction as for the other stats, they could be aligned into a single direction to be more intuitive. There's some bug where if you restart what you got the previous game seems to apply. Nice humorous bits of dialogue as well. Argh, I was so close!

jshaffer94247 2018-04-29 03:08

Very nice! I enjoyed it a lot and it took me about 20 retries before I realized that it was too hard for me to win. I feel like I started on level 8 or something. I like having it be turn based because I can rest and it's not as stressful as Tetris. On my first turn, it seems like the "nothing to get" message comes up most of the time and I don't get to move or anything, but other times I do. I'm not sure why. Thanks for the game!

ethereal-psyche-games 2018-04-29 10:24

That's a nice concept game! Goog job!

I really like the gameplay, it's very funny!

Perhap's it's very hard sometimes, it would be amazing if in this game we can choose the difficulty of the game (or perhaps a level progression).

Anyway, this game has potential, good job!

aeveis 2018-05-03 05:00

Played for a while, wasn't able to beat it though. Interesting combination of mechanics. I think if you were able to get more of the tetris mechanic in there it would changes things up more and offer the player more strategy, like being able to rotate blocks. For climbing currently, you sort of just hope for the blocks that are 3 across because usually they have the resources that are easiest to get to. The 2x2 block is not bad either but you have to climb up 3 steps before you can get to the resource if there is any. The 4 across block is probably the worst because it prevents you from climbing up and covers almost half the board, so you sort of just hope you can put it away from the climber. Keep up the good work!