FoonLudum Dare ExplorerUsers → Mithost

Mithost

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
201841Combine 2 Incompatible Genres41_2compo4.004.004.004.004.003.004.50

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Mood vs Overall

Comments by Mithost

LD41 — Combine 2 Incompatible Genres

Crafty by Brackeys 2018-04-30T03:25:09Z

Really enjoyed it, up until around the 30 item mark. It was too tempting to start falling into the trap of cycling through each item to see if ANYTHING combos with it, and mixed with the non-intuitive combinations (or lack of) and the very manual UI made it a bit of a grind to keep searching for item combos. If the descriptions of items had hints of what you could use them with and the alternative combo system was fleshed out a bit more I think I'd enjoy it more.

I had to download the source code to find the recipes for the remaining 5-6 items and I felt more of a "how was I supposed to know that?" or "wait, why doesn't it just take X and Y to make this instead?" instead of really feeling like I missed something.

Not having a win screen once all objects are collected or a credits roll/indicator that the plot is 'done' once you get the world ender is also making the end game a little confusing.

Generally cool idea, and I'd love to see it fleshed out a bit more (a full plot that progresses as you combine new technologies sounds really awesome)!