FoonLudum Dare ExplorerLD46 → Keep it live

Keep it live

By giovannibarrottu

View on ldjam.com

CategoryRankScoreCount
Overall3.754
Fun3.754
Innovation3.254
Theme3.254
Graphics4.504
Audio4.004
Humor1
Mood3.504

Comments

adamcyounis 2020-04-23 04:52

This game was up and down for me. The first couple of attempts, I really couldn't understand what was happening. The relationship between the controls in bullet-time and the swapping between screens was unclear until I experimented quite a bit. Eventually, I figured it out, and was very impressed by the visuals, feedback, particles etc, though there were still some glaring visual design issues that seemed like oversights. Having the centre node that I'm protecting on the right be the same colour as the enemy squares made them seem related at first. when two things of the same colour join up, that's usually a good / harmonious thing, but here it was negative. I also wasn't sure about the use case of the dash button, since i could always go into bullet-time and move around wherever I liked. Overall, I was really impressed by the presentation values, and would love to see more games with this aesthetic from you. Thanks for the submission!