stellarnightmare 2023-05-02 10:39
The graphics are good. But the game feels to boxed in with this mega zoomed in top down perspective. and with no indication of whats under trees lead to me getting jumped.
Foon → Ludum Dare Explorer → LD53 → Resources
By megalukes, Rekiem, JeanKB and Wizorbe
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 355 | 3.78 | 21 | |
| Fun | 450 | 3.57 | 21 | |
| Innovation | 655 | 3.26 | 21 | |
| Theme | 418 | 4.07 | 21 | |
| Graphics | 360 | 4.02 | 21 | |
| Audio | 300 | 3.68 | 21 | |
| Humor | 841 | 2.67 | 19 | |
| Mood | 255 | 3.92 | 21 |
The graphics are good. But the game feels to boxed in with this mega zoomed in top down perspective. and with no indication of whats under trees lead to me getting jumped.
Interesting game with hude resident evil vibe. Sadly after delivering all the supplies it just froze for me. I was really expecting for good ending after seeing the voiced beginning. Anyway the game is great, wish you a good jam
I like this one, controls was good, graphics fit well, and the menus worked well, more importantly they complemented each other, and made it a very pleasant gaming experience.
Great work on this one, not much i can say critique wise other than i wish it was more and bigger, the base youve created here feels just like that, a base for a bigger game, not much of a critique rather than a feel of wanting something more.
Great work, managed to finish it, and only got a few frame freezes on the web version.
Great game, quite similar to our game. I did not like the darkening of the screen as it made hard game even more hard. It was also frustrating to look for the random spawned delivery points in unknown city without map or anything. Some guiding arrow to the delivery points would have been great. Also I got stuck annoyingly on some parts of the level, maybe the player hitbox could have been little bit smaller. But the graphics, sounds and gameplay was othervise great and this is one of the better games I have reviewed so far. The shop system and weight system was really nice.
Really fun concept, although some instructions were a bit unclear. Loved the art style and how well thought the mechanics were!
@stellarnightmare and @lima-victor thanks a lot for your comments. You were the first people to play it haha. We had multiple breaking bugs close to the deadline and managed to fixed them. Night shaders, win screen, zoom controls were all bugged. We fixed those and decided to remove what wasn't working so people could play it without such issues. We plan to add new feature in a post-jam version so we can bring some QoL to the players. Thanks again!
The art is awesome and appropriate ! I like also the controls, aim then shoot, it adds to the immersion. The knife was not so useful. The concept in it self is classic, but this is a neat executed. The night fall is a good addition too. Speed vary according to the number of supply you carry. Congratulation, that's a great game.
I liked the sound work with the guns. The sounds of shooting, lack of ammo, the sound of reloading a shotgun. They sound very juicy. Pretty atmospheric graphics. In the future, many more features can be added to such a project outside the jam. So I liked.
Great top-down shooting game.
I didn't expect such a complete set of resources and gameplay experience to be accomplished in just three days, which is really amazing! The element of carrying weight makes players have to balance how much they want to carry instead of being greedy and carrying everything.
I am confused that a game of such high quality and completeness has such a low number of ratings. I will try to invite my friends to play your game and leave a rating!
@megalukes I did enjoy it.
Fun game, great graphics and sound. Liked that it kept getting darker, quite a cool mechanic.
amazing gameļ¼reminds me the sas4 Ihave played
I liked the mood but i would have enjoyed a bit more of a heads up on what's coming around, maybe with a camera a bit higher to cover slightly more ground.
Great entry tho, gg!
I returned to it after some time and imbued, GGs. Cam looks too close, but it makes sense.
The graphics and mood are super cool! Sadly, the fighting system is too rigid, so it's wiser to just ignore zombies than to fight them. Congrats!
That was much better than i expected
great game, definitely ambitious for a jam game, my only feedback is that the zombies shouldn't be able to turn around fully and detect you