icch-howw 2023-05-01 20:06
I love the mechanics! Reminds me a little of the inventory system in Escape from Tarkov when you try to cram everything in without having to sell stuff - Great job!
Foon → Ludum Dare Explorer → LD53 → Sendburg Delivery Service
By ValDevelopment, bukaanka and SpiritWiz
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 358 | 3.78 | 35 | |
| Fun | 310 | 3.72 | 35 | |
| Innovation | 1073 | 2.71 | 35 | |
| Theme | 759 | 3.74 | 35 | |
| Humor | 389 | 3.42 | 34 | |
| Mood | 543 | 3.59 | 35 |
I love the mechanics! Reminds me a little of the inventory system in Escape from Tarkov when you try to cram everything in without having to sell stuff - Great job!
Not the most innovative game, but it sure is very beautifull and extremely polished.
Good job! This mechanic fits well to the theme.
Great job getting a complete and playable game out! Also good job using the theme.
The puzzles had a nice difficulty curve and I liked the rotating feature. Made it a lot harder. I wasn't sure what the notifications were for so I just ignored them.
Since you are using art made outside the jam, you should credit the artists (Jesse M, Pixelfrog, etc...)
Also, the puzzle area is the most important part of the game so it should be big and in the center of the screen, not hidden away in the corner.
@sjpixels thanks for the reminder and the feedback, added credits for artists
Really liked the mechanics and art of this game! Great game!
The game was very relaxing and fun! I loved the puzzles and the extra dialogue made it all the more interesting!
Very good entry, the art you used makes it looks like a very polished game, the ui and every thing is great. Gameplay I feel could be a bit more intricate, but overall it's a nice game the story aspect adds a lot, good job !
Loved the mechanic, classic puzzle but works really well with the theme. I wish there was original artwork, music and sfx but overall, really good!
Very nice entry with a lot of nice polish! Obviously the lack of artwork isn't great but the simple puzzle game gameplay fit perfectly with the theme!
Great game, simple mechanics but sometimes challenging, the news and the characters make it funny, I really like it.
Whoa, the first parcel was a weapon delivery? I'm glad I found out the story about that while playing further :D Very nice difficulty curve and great selection of assets!
Wow this captured my attention for 30 minutes! Impressive. I got stuck on day 12. But I don't think I've ever played a jam game for this long in a row. Very polished!
Great entry, game feels so polished!
Very polished and relaxing game. I think the choice of art and music worked well, but I would have preferred to see some homemade assets :) Good entry tho - well done!
Very simple mechanic so you had time to polish the game. Well done for the 3 days that we had! Fun theme, gameplay could be good for something you play on the phone while commuting.
it does really capture one's attention! i like the idea interpretation.
i wish the art style was more consistent though, and maybe that the puzzle part was a bit bigger, as it is the main mechanic
Loved the game. Played it until level 12 or so where I reached a puzzle I just couldn't figure out. It had 6 or 7 items. It was brutal, and I really needed sleep :P Something I would have enjoyed at that point would have been possibly a purchasable hint, that would place a single piece for me. Even just one per puzzle would have given me a starting point, I feel. But I really enjoy it! Going to play it again :D
Nice graphics and was fun to play. Great work!
I liked the game, you used a popular mechanic and adapted it perfectly to the theme, the difficulty of the game increases at a satisfactory pace, the notifications are a great way to tell the story, the only thing that wasn't clear to me is the reason for showing how much is left for the next upgrade and what this upgrade would be.
@gmstochetto we wanted to give some reward for completing a level, harder levels give more money. But there's nothing to spend in-game currency on. So we decided to make it so that buying upgrade = going to a harder levels, sort of upgrading your post office equipment and being able to handle more complex deliveries. And this "next upgrade" is like a small goal for player to achieve aside from completing a puzzle. Hope my explanation makes sense haha
Great game, fits so nicelly as delivery puzzle! It would be really cool to have more original art/audio, but it was a very fun experience to play!!
Nice game, i like an idea of puzzle, though technically gameplay is not a delivery but packaging))
Overall its a very nice puzzle game. I would have liked to have some sound effects for the characters walking in and out as well as a nice jingle when you complete the puzzle - right now it feels a little anti-climatic and loses the sense of reward of completing the puzzles - especially after you've solved 10+ of them and they start to get pretty hard.
Overall though I liked the game.
Great game, I think it's perfect for someone like me who has a desire for organization. I've decided to spend half an hour organizing my old cabinet after finishing the game!
A very interesting puzzle game with nice graphics and music that doesn't get boring. The gameplay is simple but very addictive. Due to not very difficult tasks, there is a constant pleasure from solving them.
Day 13 never ends ... :laugh: (I think it's also the same puzzles as before instead of random ones?)
Anyway:
Other than the image for the key overlapping a box where it isn't really 'present', and the frustration of the last two stars of day 12, this is a very nice experience! (Though left dragging and and right clicking at the same time threw me for a loop in the beginning.)
Sure, it's 'just' a [tetr|pent]omino puzzler, but it's dripping with charm!
(Try doing the art and music as well, some time, it's very satisfying to work with your own assests, even if they end up looking worse.)
@Remco after completing day 12 normally you get a message saying that you completed the game and suggest you to play in endless mode. The day never ends and puzzles will repeat themselves so you can play however much you want
And yeah, the key thingy isn't a good fit. Thanks for all the feedback, glad you liked it!
@bukaanka Yes, I got that button to play in endless mode... this was my way of saying I got there :sweat_smile: Also; my original comment may read as a bit passive-aggressive with the aside there at the end, sorry for that.
Really nice puzzle game! The gameplay is simple and relaxing but also quite addicting. The graphics and audio compliment the game nicely. Well done!
I like the core mechanic, feels like a fun casual mobile game. The art is good/serviceable even if a lot of assets feel mismatched. My main problem is how much it feels like a casual mobile game, the ui and stuff it feels like I'm about to be ambushed by a microtransaction window at any moment :sweat_smile:. The game also felt kinda sluggish for my tastes, could've done with twice as fast gamespeed.
Nice game! I feel like the difficulty jump from level 2 to 3 was a bit too hard. Overall I liked the atmosphere, art and the mechanics, nice entry!