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Out of Time
Out of Time
By benjamin-gearig and Agearig
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1224 | 2.31 | 21 | |
| Fun | 1218 | 2.10 | 21 | |
| Innovation | 1218 | 2.05 | 20 | |
| Theme | 1171 | 2.75 | 20 | |
| Mood | 1171 | 2.08 | 20 | |
Comments
This game redefines what "game" means. It gives you a gun and monsters but challenges your preconceived notions. I saw the monster and instantly thought "eww, shoot him" but the gun didn't fire, I looked up to his eyes ready to be attacked but noticed no aggression. I was shell-shocked. Just because I had a gun, just because he was ugly, I thought that reason enough to murder him? Is this what people meant when they said video games make you violent? Do monster lives not matter?
Under the mounting shame I saw no option but to spam E and commit suicide (in a video game).
I still have a tear in my eye, I truly was "out of time".
I can lower my health but don't die if health's empty, I feel cheated. 😠Besides that 10/10
The graphics are really cool! It was fun to explore the world, even if there aren't many things to do yet. If you make a post-jam version I would love to play it!
Sometimes I can use LMB to shoot things but nothing happened...
sevla
2023-05-02 03:09
the art is pretty nice, but i don't understand what to do
@sevla Thanks for the feedback. We grabbed the tileset from [here](https://opengameart.org/content/post-apocalyptic-16x16-tileset-update1). We modified parts of it and added some of our own art, but the bulk of the visuals is thanks to that tileset.
I'm sorry that the game objective isn't clear. There is an arrow on the left that rotates to point toward your destination. Above that arrow are "bubbles" that fill in each time you reach a destination. There is a death counter on the right. People quickly die as you are completing mission goals. If you fill in all the bubbles before everyone dies then your score increases. Rinse and repeat.
Unfortunately medkits, combat, and other mission goals were not completed in time.
sevla
2023-05-02 13:55
@benjamin-gearig thank you so much for the reply! Now i just played again e redid the ratings :) i was expecting combat and didn't realized at first the arrow! Much better experience this time. Thank you :)
Too shame it isn't finished (I supposed)
The controls seems very responsive and the pixel art is nice, but I missed some objective (I just following the arrow's direction, but reaching there don't give me nothing).
yuriscat
2023-05-06 14:14
Nice pixel art. This is a peaceful game that taught me not all creatures that look like monsters are enemies.
tom-oak
2023-05-09 08:55
Hi! I get that this is only the skeleton of your game but congratulations on publishing something at the end of the deadline :)
If you were to keep working on it the only thing I could be constructive about is the direction arrow, which in my opinion suffers from the pixelation, on some directions it's barely readable.
I assume you just ran out of time, but I can see the framework for a really fun little game here! The art was great, and the movement felt good- I actually laughed out loud at the "take my own life" button, haha