realwangziyang 2023-05-02 04:12
Interesting mechanic and level design. The puzzle design of using the box to get through the levels is great.
Foon → Ludum Dare Explorer → LD53 → A journey about... The Delivery
By PaulDee427, matid90, Yopin and PAPAGABEN
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 819 | 3.36 | 27 | |
| Fun | 769 | 3.24 | 27 | |
| Innovation | 877 | 3.02 | 27 | |
| Theme | 761 | 3.74 | 27 | |
| Graphics | 795 | 3.34 | 27 | |
| Audio | 575 | 3.18 | 27 | |
| Humor | 877 | 2.58 | 26 | |
| Mood | 971 | 3.04 | 27 |
Interesting mechanic and level design. The puzzle design of using the box to get through the levels is great.
The art is really good as is the mechanic of placing the boxes. I liked the bit in the first level where you had to bridge across the big spike field with the boxes, I felt like a genius.
Is that Death Stranding DLC? :) Good game! Player controller needs some rework and polish, but apart from that, good job!
Fun little platformer! The box mechanic was very fun! The rats in level 3 moved very erratically which made them tough to get over, but overall great job. Enjoyed the art/music too.
I really like the art and music. The box placement and recall mechanic is intuitive and works well for platforming and puzzling. I also enjoyed the spike bridge in level 1! and the introduction of more mechanics was well done in level 2.
I like the visual style and music, perhaps consider designing the map with the concept that boxes cannot be recycled, which would make it more fun and challenging?
Graphics look nice and indicate well what everything is supposed to do. The puzzles are solid and there is some challenge to them, so a very good first LD game!
Nice puzzle-platformer, would love to see level where you have unlimited boxes and can have little fun! Pixel art is very solid, especially character, it look really nice. After playing longer music starts becoming too repetetive, but the overall mood is really chilling. Congrats on your first game! Good luck in future.
Good game! I feel that the character control need some improvement but over all its great game! Good work!
The controls were a bit funky, but making the packages portable platforms is a really cool idea! Well done!
Good job! I think the best thing about the game is its level design, it really eases you in and slowly teaches you everything you can do with the box mechanic.
I really enjoyed playing this game! The box placement and recall mechanic made the puzzles engaging and fun to solve. The pixel art design and music created a great atmosphere, and the level design was solid throughout. Overall, a great first game with good potential for future updates!
I like your game loop, it's clear what to do and the boxes are a good idea to overcome the riddles. I have not managed to complete level three, because I was too annoyed by the rats. It would habe been nice if one could move the boxes also in lvl 3, but all in all your game is fun, well designed, suits the topic and has replay-capacity. Well done :3
Very interesting game with great graphics, and the idea of recycling the boxes is great. However, in the second level, the door can be opened by jumping in front of the two switches, and the door at the end of the second level is a bit glitchy. Overall, it's a great game and I am looking forward to future updates!
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I ended up downloading to see if that was why "P" wasn't working. It seems like P only pushes while you're throwing and moving, you can't push from a stop. I wasn't able to to understand where i was meant to need the push? I also missed the note about the 2 buttons at the bottom in level 2 and was absolutely stuck unfortunately. The box mechanic was a little hard to use for me, even trying to stack the two felt like i really had to concentrate. If the generating moving and stacking was a faster intuitive move the whole game would get more snappy and satisfying! But overall the idea is cool and makes for a good puzzle concept. With a few more world clues and some refinement of the box control this will be a slick game! Great work keep jammin'!
At first, I was a bit confused with the P button because it didn't seem to work, but after understanding the mechanics of the game, I learned how to use it to nudge the boxes slightly for better positioning to use them as platforms. I enjoyed the level design and challenges, although it was occasionally confuse. I feel that the art could be more pixel-perfect or have closer scales to make it easier to visualize and identify objects, but the colors are lovely and easy to understand. Congratulations on the good work and great game! (´。• ᵕ •。`) ♡
Great puzzle design, well done implementing a difficulty curve. Also, amazing graphics and audio.
Splendid work making the puzzles fun to solve (except in level 3 because of the many rats) and the music is a banger. Well done.
Nice submission guys!
I like the art and the level design. Maybe the double button mechanic at the end of the second level was a bit weird, but how I read your note before: 0 problems. hehehehe