FoonLudum Dare ExplorerLD24 → Crystalbots - Moon Defense

Crystalbots - Moon Defense

By rynti

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CategoryRankScoreCount
Coolness357
Fun363.74
Overall833.61
Audio1063.30
Graphics1793.45
Mood2102.96
Theme4562.68
Humor4691.81
Innovation5072.55

Comments

sakuyan 2012-08-27 04:26

I really had fun playing this

mdkess 2012-08-27 05:03

Looks good - you built a full game here. The game was enjoyable and enticing, if a bit slowly paced for my taste. Overall, great work! Also, yay ponies!

rynti 2012-08-27 05:07

Thanks for your feedback, happy to hear that someone saw that easteregg ;)

turkwise 2012-08-27 05:13

Really well polished. Could use a way to speed up time.

johnfn 2012-08-27 05:43

This is a good start. The game felt solid and it's a nice step towards the TD/RTS genre (it's a little of both, I guess?).

Some stuff for improvement: I need more feedback when placing towers, like maybe transparent visuals? Also, can we speed up that timer somehow? Or just get rid of it and count down the number of monsters left?

Other than that, I like it!

rynti 2012-08-27 06:27

Published a Post-LD build with fast forward functionality and enhanced visuals for building, thanks to your great feedback! Keep commenting :)

jeremy1080 2012-08-27 07:38

Great game! I loved the style of it, I too am a fan of TD style games :)

bemmu 2012-08-27 08:06

Really enjoyed playing. It took a while to realize that you can scroll. Also when it said "sorry you lost", I could never figure out WHY I lost. I did notice there were both cyan and green things you could place, perhaps we are supposed to protect the green ones?

pixel_phased 2012-08-27 08:13

I beat it! a good balance of challenge and fun. I love it!

pixel_phased 2012-08-27 08:26

also, 1st easteregg. Awww yeah!

rynti 2012-08-27 08:37

Another hint for the 2nd easteregg: Type 3, uncapitalized. I hope people get it now ;)

@Keevor: I'm sooo glad you liked the balancing, I really thought a lot about how difficult I should make it and I tweaked quite a bit, I personally liked the result and I'm happy you're sharing my opinion ;)

@Bemmu: I actually wanted to create a bit of an intro with an explanatory help, but didn't have time for that. I guess I could make the reason for losing more obvious by moving the camera to the destroying crystal extractor (The "green thing" ;D) and play a bit of an explosion animation before showing the game over screen. I'll see if I'm able to obtain motivation for digging back into the code and implementing that^^

Anyways, I'm happy to see that people really enjoy this game!

derosa 2012-08-28 12:29

I generally don't like this kind of games, but I enjoyed this one :)

benderbinary 2012-08-30 13:58

Really fun TD variation.

adventureislands 2012-09-02 17:17

This was pretty good, I would suggest speeding it up but looks like you have already done that in post-compo version.

Syarahsy 2012-09-03 07:10

Tower defense! yay! Levels were different enough to offer varying challenges. I had fun!

kato9 2012-09-03 23:43

Really nice work. Could use a little more variety in terms of enemy types/behavior, but overall a very solid TD style game (especially for 48 hours!)

colapsydo 2012-09-08 10:39

Great.
May be adding more time for some "mission", it's a bit frustrating to build a set up and when big aliens arrive, the game just stop because of time.
Is the music randomly generated ?