Foon →
Ludum Dare Explorer →
LD30 →
There, Somewhere
There, Somewhere
By maloki
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Overall | 23 | 4.08 | | |
| Fun | 16 | 4.10 | | |
| Coolness | 3 | 60 | | |
| Mood | 52 | 3.86 | | |
| Innovation | 75 | 3.95 | | |
| Graphics | 119 | 3.95 | | |
| Humor | 126 | 3.26 | | |
| Audio | 129 | 3.54 | | |
| Theme | 189 | 3.75 | | |
Comments
The game started up in Chrome for me, but neither space nor enter would start! Worked in Firefox though.
I liked the possession of people idea, and the length of the game was good. Plays pretty smooth. The block-pushing when there were lots of them was a bit unfair, it seemed to me, because I couldn't even see off the screen to see whether blocks were going to be pushable--I just had to retry a few times. But I beat it!
This is great! Love the simple and lovely graphics. gameplay feels nice too :)
maloki
2014-08-25 03:08
Tom 7: I tested it on chrome, and I've encountered that problem as well in other games. Usually happens the first time I load the game. It might have been a focus issue...sometimes, I just refresh the page and then it works. >.>
Was thinking of having per-level camera adjustments but it slipped my mind as I went on to finish the next levels. Will definitely do this when I continue working on it. :D
pa3kc
2014-08-25 04:12
I like the art style, choice of color, animation and dialogs. It complements the puzzle nicely!
frr171
2014-08-25 05:12
I actually really enjoyed the minimalist art in this.
Perfect game. Interesting puzzle.
solid game! fun puzzles and humor.
roknsk
2014-08-25 05:39
Solid game. Was fun to play, no bugs, good concept.
Really sweet little game, I finished it. One of the levels seemed a bit harder (the one with lots of crates), but loved the art, music was nice and gameplay was fast enough to be able to try again when dying. Great job!
I like it. Cool concept that matches the theme pretty well (two worlds - ghost and human/peg thingy). Also good pacing, I was able to figure out what to do in the game rather quickly.
Excellent level design! Great puzzle game!
From the one's I've played so far, I've enjoyed this one the most. Good solid game.
I could play this forever - really nice puzzle game!
I like the game play. It's very reminiscent of Chips Challenge.
I'm sucker for really good puzzle mechanics and this one is really enjoyable. My only gripe is the camera angle. Would be nice if it is slightly more top down, or maybe add the ability to move it around so I can plan my moves.
This is a game worth expanding! Gooduck!
leafarz
2014-08-26 03:26
the game is great! fun puzzle game that makes you think and restart [more restarts in my case :))]. also fun to look at. dunno if it's the colors or the models.
although the learning curve skyrocketed on the 3rd or 4th stage i think?
still nice game! :)
lokiman
2014-08-26 18:09
Yes, yes and yes! One of the best games I tried in Ludum Dare 30! Good job man :D
Hi there. Really good graphics, sound. Great puzzle design. Nice and simple to start, good sense of achievement with the more complicated box puzzles.
Well put together, challenging but not too difficult, nice interpretation. All-around a solid entry.
Really nice concept and great execution. Love your graphics. Great job mate :)
Loved that I was basically possessing people to do my bidding lol. Very cool concept for a puzzle game
artamus
2014-08-30 10:46
Nice and polished game, congrats!
Pretty fun game. Like the art a lot.
Good concept and puzzles. GG!
bernte
2014-08-31 12:28
This game really catched me ^^ Good music, nice visuals, nice intepretation of theme. I would like to have improved movement with pressed keys but hey, pretty good job!
Neat and fun game, nice 3d graphics also.
Nice mechanics! Very good difficulty progression and level design. Great job!
neat entry, graphics are also very cute.
Really nice puzzle game. I got a few levels in the goal was really caged in by the orange blocks and I couldn't figure out how to use the one dude that was there. The way to play was easy enough to understand, though it wasn't entirely clear why the low dark bars would free you from possessing a human. I'd loved to have seen more levels where the elements of possessing and getting out of possessing along with box pushing were woven together in a smart way. Great beginning of a really nice game. Should work with touch as well...
Very nice entry! Fun to play, I didn't like that you had to run into walls to become a ghost again, but I can see why you did that. Good job!