flyboy 2012-04-23 13:13
Very frustrating how you respawn at the beginning of each level, and die so easily.
Foon → Ludum Dare Explorer → LD23 → One Small Planet's Trouble
By mastazavr
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 50 | ||
| Graphics | 504 | 2.76 | ||
| Mood | 601 | 2.41 | ||
| Audio | 630 | 1.92 | ||
| Fun | 652 | 2.41 | ||
| Humor | 666 | 1.76 | ||
| Overall | 691 | 2.55 | ||
| Theme | 860 | 1.90 | ||
| Innovation | 861 | 1.86 |
Very frustrating how you respawn at the beginning of each level, and die so easily.
I agree, very hard game! But its well made, good job.
I've died 9 times! It would be much better if the character have at least 2 lifes for not die at first hit, it's so frustrating >.< Nice little game! :)
I didn't get past the second cannon in 20 attempts.
The level design makes things a bit frustrating, as I die due to not knowing what obstacles lie ahead. Nice graphics though, and with a bit of work it could be very fun!
Fun little game :) The graphics are great and it's fun to play. I only died 9 times :D But where is the "tiny world"?
There are many parts which can be improved but I actually enjoyed. The level has a nice volume for 48 hours. :)
I thought it was an alright game. I do wish it wasn't a 1-hit type of death, since during the first level or so I didn't have anything to defend myself with. (Other than hopping and running away.) The death noise was jarring for me, but the jump noise was hardly obnoxious and well placed.
i am terrible at games like this. i ended up giving up out of frustration but what i saw/what you have is very solid.
I'm not a fan of impossibly hard platformers. I couldn't make it to the second ladder.
Pretty challenging little platformer - fun though, made it to the end. Controls and collision detection are a little janky. Background graphics were nice.
I didn't find it that hard or frustrating contrary to the rest of the commenters, but I'm a sucker for punishing games so I guess you have to take that in to calculation.
The soundeffects for the shooting was really annoying and I would like some response from the enemies when you hit them (soundeffect/flashing).
Kinda fun overall, could use some variation.
I read it was very hard, but I completed it really quickly and I expected more levels. Good game :)
Man, this is real old-school, hardcore difficulty! We're talking almost "Abu Simbel Profanation" hard! I noticed your character does not move along with the moving horizontal platforms.
Also, FYI, I couldn't get the game to start on Kongregate.
Charming. I even like the non-standard behavior of ladders and moving platforms. :) It's pretty hard but I played through it, dying an eponymous 23 times!
Like mortehu, I couldn't make it past the second cannon. What I saw was good (particle systems for the lamps?) but more playtesting would have shown that most users find the game too difficult.
Don't feel too badly -- mine was the same.
Hard, but not bad at all. Good effort.