pandamicro 2014-12-08 00:36
Use arrow keys to go around, space key to use items
Foon → Ludum Dare Explorer → LD31 → Phantom Tower: Classics
By pandamicro
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 58 | ||
| Graphics | 254 | 3.58 | ||
| Humor | 294 | 2.92 | ||
| Mood | 846 | 2.59 | ||
| Innovation | 913 | 2.57 | ||
| Overall | 967 | 2.77 | ||
| Fun | 979 | 2.56 | ||
| Theme | 1046 | 3.03 |
Use arrow keys to go around, space key to use items
Good!
Impressing art, mixed mario, Pac-Man and other classical game. Good Job!
I'm not really understand...
@Kirito Which level have you achieved?
Plays smoothly, adding pacman is an awesome idea! Definitely needs at least some sounds, background music would make the mood better too.
@dekart Thanks, got no time T_T
No diagonal movement is a bit frustrating. Beautifully drawn. Nice game.
Nice game! Very cool graphics!
Mushroom idea is fun!! Nice game!
Nice game!
I don't know how to get to next level.
You have added a how to....I'll try again
Or I want to say is that I don't know the goal is to the next level until I see the how to
Really nice scene transitions. Gameplay is a bit odd and controls are buggy, but I enjoyed it.
@Kirito haha, now you finished the game or not ? This is indeed a little bit confusing
I can't. I got no ideas how to enter the next level
I got stuck on so many things. Also pressing more than one arrow key at a time would stop the character, when generally it should make the character move in the direction of the SECOND press (because sometimes I would go to change direction and I wouldn't release the first button quick enough)
@madameberry Sorry about the control, I should have polish it better
hi pandamicro :) you made a great art work for this game, too bad you didn't have time to add some music..
I liked your concept, it's a great tribute to all of these retro games ;)
I like the different powerups that come up. Movement is frustrating thought, wish there was diagonal movement and higher speed since it feels quite slow and powerups disappear before I can get to them. Also it's not really clear what you have to do in each level at first.
Nice graphics! The concept is a good one. I wish there were sfx, to let me know when I'd gotten a powerup vs. it disappearing right before I get it.
Nice game! Diagonal movement would help this play a little more smoothly, and the player's collision with blocks seems a bit restrictive. This is a cool homage to some classics, well done!
I really like the art style, especially the ghost sprites! Qutie nifty!
I got to the last level, though I don't really understand how I beat the pac man one (maybe some visual clues would help?). Primarily I felt overwhelmed with phantoms, because the weapons seemed to spawn slower than them, so I was mostly just running away from big groups the whole time! Nice graphics!
Nice art and fun game play!
Hi there. The shooting direction seemed a bit confused sometimes, just after turning would have changed player sprite but not bullet direction. Shame no sounds. Like the look, great art.