FoonLudum Dare ExplorerLD31 → Call Center Sim

Call Center Sim

By nuiguy

View on Wayback Machine

CategoryRankScoreCount
Humor1353.44
Innovation2773.43
Mood4943.04
Theme5373.52
Fun8722.50
Graphics8992.29
Overall9292.62
Coolness141448

Comments

dusho 2014-12-08 21:35

that web link goes nowhere for me (404)

bthedestroyermc 2014-12-08 21:37

^ Same.

professorrekyl 2014-12-08 21:41

Please check the web demo and I´ll be back to rate, thank you

nuiguy 2014-12-08 21:44

Web link is fixed. Thanks for that guys!

natura-time 2014-12-08 21:46

It's quite interesting ! May be put some sounds ^-^

nuiguy 2014-12-08 21:49

@Natura-Time Yeah, but I was concerned about it interfereing with the phone ringing. I'm certainly going to take this further (Looking into Google Play), so any improvements/ideas are greatly appreciated!

HelkeGames 2014-12-08 21:52

I like it! Neat!!!

_waterman7_ 2014-12-08 21:55

This was way more engaging than I expected. I loved finding out more and more about the company by trial and error and getting more and more competent at the job.
Funny idea, well done!

tompudding 2014-12-08 21:56

I'm not entirely sure what was going on there. The gap between calls was a bit long, and eventually I gave up.

andrewkennedy 2014-12-08 21:56

Interesting guessing-game concept, but it would be nice to have some kind of subtle cues to help you know what answers to provide. I like the substituted names for name-brand products, pretty funny!

Unless I was missing something, isn't "ask boss" always worse than just guessing? It costs you 1 point but so does guessing wrong.

nuiguy 2014-12-08 22:01

Yes, ask boss is always worse than geussing, it started out having a meter, with 10 'ask boss points' on it, and you would pay 20 points to refill the meter. But, then I switched it all over to Unity's 4.6 GUI - Which after I learnt about it properly made adding aditional calls so much easier (Arrays!) But I couldn't figure out how to implement the meter.

Thanks for he feedback!
-Nuiguy

flatgub 2014-12-08 22:02

I want my money back!
NO! *slams phone down*

Very fun!

biliogadafr 2014-12-08 22:11

That was fun expiriense. Now I know for sure that I don't want such kind of job :D

catchthefloaty 2014-12-08 23:26

LOL. I love this idea. i wish there was a way to read the response from your boss though. REALLY WELL done.

dlowe 2014-12-08 23:28

thanks for the game :)

montyontherun 2014-12-08 23:33

Somewhat confusing at first, but eventually I got and had a "aha!" moment. It was a really good idea, but it was unclear to me if there is a winning condition.

bushmango3 2014-12-09 01:26

Thanks for commenting on my game, Four Seasouns!

This was more fun than I thought it would be considering the title :D The only thing I can think to improve is to make the phone ring faster.

teamquadratic 2014-12-09 16:58

The mechanics could use a bit more polishing, but an interesting conept.

danidre14 2014-12-09 23:08

Wow, pretty unique and hard guessing game, basically!
But I liked the graphics and game type! :D
Nice humor with the snowman! :3

wooltech 2014-12-10 01:40

There were long periods without calls - I know from working in a real call centre it gets like that, but felt a bit much here. Otherwise a fun memory/guessing game that fits the theme.

jupitron 2014-12-11 14:21

It wasnt clear how do i respond correctly, kind of confusing, is that how a real call center works? Good sim!

ramoncb 2014-12-11 22:46

Neat!

One of the most different games I've played! Good job =)

gins 2014-12-28 10:32

Pretty interesting idea, but what is the benefit of "Ask Boss" if it deducts a point anyway but doesn't tell you the right answer?

Still I think that the idea has potential to turn into a game with Papers, Please-ish complexity :)