CMDR LR by timtipgames 2015-12-15T20:28:00
Actually, controls somehow felt reversed for me but overall nice done. I like a lot whole audio stuff.
Foon → Ludum Dare Explorer → Users → Namek
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Jay in Love Garden | compo | 814 | 2.80 | 2.70 | 3.00 | 3.30 | 2.40 | 2.90 | 2.75 | 59 |
Actually, controls somehow felt reversed for me but overall nice done. I like a lot whole audio stuff.
Performance is pretty bad :(
Liked to play it but it was pretty to understand logic and strategy.
Who would have suspect what #15 is. #8 sounds like a fight :)
I felt that 14th level was harder than 20th. Overall, good game! New mechanic in the 10th level was a bit late because it adds something interesting to the game.
Spikes are less spiky than expected.
Music makes it feel it's slow but it's not, it's quite disturbing.
So, basically you burn wood and monsters to grow the flame. I'd like to see some point in it (goal or whatever) because I can't see a reason to play longer.
It's too often hard to see whether some "detail" belongs to the person on the front or in the background. But overall, nice idea for randomization. Music - simple but cool!
Graphics style is awesome. Some anti-aliasing would made it a lot cooler. I don't like those little mountains, could be some nice landscape.
Damn, my eyes. I liked it! Liked the idea of instant upgrade.