tharky 2016-04-18 14:41
Couldn't get past first level, but it was fun :P It's a different game, I like the idea. It's weird in the middle of a transform though, I mean whatever I pick up at that time, decreases my power. Overall, it's quite cool!
Foon → Ludum Dare Explorer → LD35 → Shiftrix
By stephenb12
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 278 | 3.40 | ||
| Theme | 351 | 3.53 | ||
| Mood | 363 | 3.06 | ||
| Innovation | 364 | 3.26 | ||
| Audio | 422 | 2.79 | ||
| Overall | 606 | 3.05 | ||
| Graphics | 663 | 2.65 | ||
| Coolness | 1483 | 41 |
Couldn't get past first level, but it was fun :P It's a different game, I like the idea. It's weird in the middle of a transform though, I mean whatever I pick up at that time, decreases my power. Overall, it's quite cool!
That's a tricky one. But nice. Good idea. An nice behaviour. Good job :)
Fun little game, bit strange at the beginning, but game is very well done. WebGL build works just fine.
Good work on the theme. I think it's a bit hard when you are damaged to know which shape you are. Because it 'morphs' I don't know if I should collect the colors or the shape, perhaps it would be better if you just picked a shape/color instead and let the player chase it.
Fun game! Though hard; at least for me..
Great concept!
Hope you had fun making it =)
Nice game, quite tricky.
Fun concept. Grab grab the shape that you currently are. WebGL build works nicely.
Pretty cool concept! I had the most difficulty when in the middle of shifting, since I couldn't know what shape I was. Maybe when shifting, the screen clears so the player has enough time to figure out what his/her new shape is? Other than that, good work!
It is a really fun game. Really addictive
It's unique :D has good potential too. Neat shape shift effect.
Fun little game, simple enough yet fun. -@bytedesigning / Ashley
Simple and fun game, but it has to be more challenging and when you miss one shape it is likely that it screws up your whole game, because you fail again and again, because of the transforming, which should also be faster.
I found the shapeshifting itself cool, but other than that, there didn't seem to be much to the game.
I think it was a surprisingly innovative and fun game for being such a simple one! For me the game was essentially about collecting shapes in an nonstop succession. So I wonder if maybe the player should only be punished for interupting a streak, rather than being punished for not having cat-like reflexes. Good work nonetheless ?
Simple, but fun and challenging. It seems pretty easy until you miss one, that transition period when you change shape is difficult. If you made that transition a little easier, for example by destroying the currently active shapes to give you a couple seconds to catch up, I think that would make it easier to balance the difficulty.