Prince Charmony by 100th_Coin 2024-10-08T09:15:09Z
A very ah-ah game.
Ah-ah song. Ah-ah gameplay. Ah-ah story.
Very very birds.
Love. Happy. One of a games I think.
P.S. Brilliant piece of humor, but kinda laggy.
Foon → Ludum Dare Explorer → Users → BuzzyDev
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | City Saver | compo | 91 | 3.75 | 3.55 | 3.26 | 3.16 | 4.17 | 3.68 | 3.53 | 3.87 |
A very ah-ah game.
Ah-ah song. Ah-ah gameplay. Ah-ah story.
Very very birds.
Love. Happy. One of a games I think.
P.S. Brilliant piece of humor, but kinda laggy.
A very strange, funny, simple, but interesting game. Similar to simple type of games like tic-tac-toe or board games. Defeintely like. Good game.
Almost a masterpiece. I really love this game so much: art, humor, audio (funny and funky), have a Pizza Tower or Roblox's Pizza Place vibes. Yes, game is kinda to fast and hard, but at all this is so polished and good game.
Bro, this is such a great exploration game. I love interact with different creatures to find out about them. Otherwise, its kinda too long for game jam game grind. I found all Chameleon's children and tried to guess crab's question, but its nearly impossible, lol.
Explored all of north cave and some of south. Funny dialogues! Absolutely a game.
P.S. A love the hedgehog!
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Lol. My favorite part of the game is collecting the rarest and coolest caterpillars. I initially tried to keep two colonies - one for collection and one for sale, but there was too little space, so I...
Simply destroyed the collection for sale... And focused on breeding cool, but cheap caterpillars.
The game has interesting potential. Its more like Tycoon.
Graphics are charming and very polished. Like... I had a feeling that I was playing a popular and cool game, lol
Sounds are normal, nothing too special.
Had fun, so. Isnt it enough for a good game? :v_tone3:
I got some strange red, purple and pink species.
Couldn't play the game properly because of lags. I won't rate the game to be fair.
It looks like a very cool and complex game. Too bad I won't be able to play it.
Also, it would be cool if the tutorial was in the game instead of text.
A GAME OF THE YEAR. A GAME OF THE YEAR.
I AM... I AM SHOCKED! Its such a great game for compo. I love it so much!
Has a Pizza Tower vibes. My the only 5.0 for now.
MASTERPICE WORK!image334.png
Now for some more detailed feedback.
I love the blob's movements. It's so SLIPPY! I like the way it moves. It's hard to control the blob, but it's fun. I didn't read much of the dialogue (I missed a lot of the humor). The locations are very colorful and stylish. My favorite part was the boss fight. It was really challenging. I also like that I can take damage multiple times thanks to the juice.
Like I said, the game has a pizza tower vibe. It's stylish, colorful, wacky. And I like it. It would have been cool to have an opening cutscene, but I understand that this is a comp. Definitely one of the games.
Need a tutorial.
It took me a while to understand the goal of the game.
The card descriptions are not intuitive. The symbols for fat, sugar, and fibrinogen (is that it?) are very unclear. Sugar is intuitive, I guess. They could have written something like: "Reduces sugar", etc. The stripes need to have a red line, because I didn't know that I would lose if I had too many of all the elements at once. I was just keeping the balance.
Overall, the game is very cool, and the idea needs to be developed, so far I have too few levers of pressure on the situation. But it makes the game more interesting. Which is good.
Definitely a like. I got into the game and played it for more than 10 minutes.
I'll be honest.
The game looks nice, the graphics are special. I like the isometric view of the car.
But the game objectively has too little depth for its length. It's a bit drawn out. Like, you just drive at bugs. It's simple and normal, but too long. I saw at least three types of bugs. Most interesting is flying, but it isnt enough for game length anyway.
Game is okay. Graphics is good! :v: I'll give it a like for the graphics.
As always, I try to rate games objectively, no need to be offended, sorry :3 At all game is normal.
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A very strange but kinda interesting game. Yes, collecting lights is actually interesting and satisfying. Small calm game. Like.
Very charming game. I like these "spidercats", ahaha. Kitties.. Just cuties :3
Graphics. The game looks beautiful and stunning, but it clearly needs to work on the combination of graphic assets. Right now it looks too inconsistent and disjointed.
Gameplay. Very interesting core mechanics. Game design. The game often feels too unfair. Like "why did my web break, what did I do wrong?" The game would also be much more fun with several balls of web in stock. It would be a cool puzzle platformer.
The game also lacks GAME JUICE. Give me more juice, more movement, more flavor of the game and feedback!
Otherwise, a very good job. I can't say that I would rate it. Although it looks like your game is really one of the good ones from the jam. Decent work!
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Level I stuck on. image256.png
I'll be honest. I initially thought this game was trash.
But then... Something clicked in the game mechanics. And I... FELL IN LOVE WITH THE GAMEPLAY. These are such simple and interesting puzzles.
I'll call them blobs, okay? The mechanics of the first blob provide a lot of interesting gameplay. Jumping out of a monster increases your jump, dying also gives a jump boost, which creates interesting situations where I have to kill my blob and jump up. Then the second blob comes into play and the game becomes even more interesting. Double jump with double death. But the special mechanics of the second blob are less interesting. Like... You dash, but it's a very narrow mechanic. You need more interaction with it.
Also, jumping into the void bothered me. I was really afraid of dying like in a horror game, lol.
The graphics are not polished, but the game does not need it. You can create a unique game using this mechanic. Find a good artist.
I definitely did not expect this from a random game from jam. Surprised.
Fun 4/5
I dont really understand why this doesn't fit theme. You play as a tiny creature against big monster. Idk. I'm also upset that you didn't go through the training first. :( Anyway, thank you.
Thank you for feedback, guys. I can't rate other people's games yet, I don't have time, but I will definitely do it and rate more games.
@dhim , Thank you very much. I barely managed to implement the game. On the first day, I only prepared the character and his first three abilities.
Thanks for the rating. It gives me hope that I can at least get a not bad place in graphics.
@serenitydev , thx for feedback. I couldn't use stock music cause its COMPO. I also wrote one of the song myself (tutorial song).
I will try my best next time too! :v_tone3:
Such a cool graphical feature. Very cool style. I saw someone made a game using newspaper images. This is something else. Style is so adorable, need more polish, especially textm but at all its so cute.
Meanwhile gameplay has problems. Like, I dont want to try other cars, because there is only on map with 5 same laps. The sharp turns don't allow you to get going, which makes the game unfairly drawn out. 2-3 laps would be enough.
Turbo car is kinda too turbo for this map.
Music is so charming.
One of the games, you know. ;)
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Cons "-" * No music, which is very sad. It's not compo, so it's even weirder.
* The game has little variety compared to the length. Three locations I just have to throw figures at enemies.
* The figures have different colors, but what do I get from that? I can't control what color I throw (or can I? Need a tutorial).
* The controls are unintuitive. The whole problem is the field of view. If the field of view was from above, it would make sense to tie the crosshair to the floor. But it just doesn't make sense in this perspective. I thought I had to throw figures, and then aimed in the air. It took me a while to figure out what I was doing wrong.
Pros "+" * Very interesting visuals, I like the pixelation and simple geometry of the environment. Definitely a like.
* The repetitiveness is also a good thing about the game. It's small, it's simple. You get pleasure from defeating the enemy.
* The enemies here have a very interesting design. The last room is especially interesting in terms of design. You should have made 2-3 levels, but with a design like the last one. It would have been a banger. I like the robot tower. Or whatever you call it?
Despite the cons of the game, I was satisfied and had fun, which is strange if you read my review. Remember that a good review of a game is a sign of quality.