FoonLudum Dare ExplorerLD57 → Orpheus Scroll

Orpheus Scroll

By triliks

View on ldjam.com

CategoryRankScoreCount
Overall4673.5023
Fun6733.0023
Innovation94.4023
Theme3123.8823
Graphics2813.9723
Audio1493.8323
Humor5262.6120
Mood1264.0723

Comments

bubblewandgames 2025-04-08 05:15

Really truly innovative - had a lovely time with this one. Loved the art!!! Had some issues at the start since it seemed to only work in fullscreen but the button wouldnt work at first, but after it actually started scrolling the button worked and I was able to play the lyre properly. I'm on Firefox and Windows 11! Lovely stuff :)

threegoldeneggs 2025-04-08 17:59

The game play is nothing like I've seen before, so creative! I really enjoyed reading the story while playing the lyre, it made the experience much more emotional. The background art perfectly matched the vibe too

red 2025-04-10 01:15

Very unique experience, I tried to speedrun the notes, but it turns out you actually need to pluck them on time.

majomirez 2025-04-10 01:58

I love these kind of takes on what a videogame is. It is an experience, and this one was performed beautifully

dasmaichen 2025-04-10 15:51

I like chilled games and the art was nice.

ryusui 2025-04-13 22:20

Spectacular. Not really a game per se but I love how it simulates playing the lyre to advance the story. (Out of curiosity - is there anything special we need to do once we reach the end, or is it supposed to just stop there?)

triliks 2025-04-13 22:25

@ryusui there is nothing once you get to the bottom. I was planning on having the player come back up, but didn't get to it in time.

euler-moises 2025-04-13 23:58

Very original!

Congratulations on your originality.

The only comment I have is that the scale is Lydian and not Mixolydian. :)

gamebuilder 2025-04-14 22:05

A unique game that caught my attention. I tried playing without full-screen at first and then realized that it doesn't work that way (though even in that case it was interesting to read the story). Artwork is very impressive. A solid entry.

dhim 2025-04-22 19:54

I love the concept, having the player play the music you have composed is very nice.

The only miss is that reading and playing at the same time is quite hard, it would have been nice to have the text be a voice-over (saying that, I am self-conscious of my own voice and I don't think I would dare have it recorded for all to hear). Also knowing which is the note that I am expected to play next was sometimes hard to guess (If I played to early)

The art is gorgeous, is it physically or digitally painted (if the later, what software are you using ??)

coyotethursday 2025-04-23 07:38

Neat concept! The string pluck physics were really satisfying.

norah 2025-04-23 21:29

The concept is really cool, I love it ! I agree with what was said before, a dub would have been really nice in addition to the music ! :ok_hand: :sparkles:

slow-chaz 2025-04-25 18:11

wow this is lovely!

zimny11 2025-04-25 22:03

Woah, that is a unique game mechanic and idea! Well done!

stephen-kyranakis 2025-04-25 22:49

I really liked this! The concept was interesting, and I liked your take on the theme. I really liked the expressive abstract art on the way down. I'd love to see the end of the story!

triliks 2025-04-29 21:28

@euler-moises apparently modern music modes are not the same as the ancient greek ones despite having the same names. I tried to use the ancient greek one.

@dhim the background is hand painted on paper! I've seen most people play a few notes, take a break and read a bit, then go back to playing notes. But yes a dub would have been awesome.