Unlit by xdegtyarev 2017-08-01T09:28:21Z
Actually is 5/5, but i think the control is a few strange WASD generally means w is moving in font of the character, i stuck with the old habit. But anyway it's an exceptional aesthetic.
Foon → Ludum Dare Explorer → Users → vipbasil
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | Second Chance | compo | 431 | 2.93 | 2.42 | 3.38 | 3.47 | 2.30 | 3.02 | |||
| 2017 | 39 | Running out of Power | The Little Miner | jam | 435 | 3.34 | 3.08 | 3.08 | 3.40 | 3.22 | 3.20 | 2.71 | 3.45 |
Actually is 5/5, but i think the control is a few strange WASD generally means w is moving in font of the character, i stuck with the old habit. But anyway it's an exceptional aesthetic.
Very good graphics, amazing controls, enjoyed a lot :)
Hey, Yaroslav, first happy to see you here, second ... i think LD it's the best way to transform quick your ideas into prototypes. MAN, a hole VR game into 72 hours ^))) you astonish me in a good way. is 5 out of 5, even i can't right now test it ^)(Actually youtube helps a lot to understand all).
Hey, very nice mechanics :)
Hey very cool mechanics, I'd like to think of later version of this game.
Beautiful concept and amazing realization of TD + incremental Games. Stunning simple art and perfect sound, one of the bests from this jam.
It's a quite interesting and sticking interactive experience, maybe you can change the photos one in the time , or after the power completely go down... it may be very interesting.
Hey good game ;)
Hey, WE are a lot of us with asteroids mechanics, what is awesome i think, i liked very much the particle system solutions for thrusts, awesome low poly asteroids... actually i have a lot to learn from you ^) And finally if you don't mind, your game lack a few metagame's mechanics, like improving the engine or shields and thigs like this. Anyway is a perfect prototype. Good luck;
@vehem Thanks, man for the idea, i don't have the time to make the sound quieter, but i'll know for the next time.
@quemagalletas , @peremily, @jason-kennedy and @hhsaez thank you a lot :)
pfeyffer, thanks, you might be right, all this game was about trying to understand and learn particle system in Unity. Maybe sometime i have to find some other solutions.
Yeah,Ganiester, i need some tutorial here i think :)
Dane, thanks, you are right lb and rb for two weapons is rhe only right idea.
Samuli Salonen, yup, i need to make the ship more evident, thank you:)
double post
3mpty, thank you for a good feedback, i'll think about this mechanics more.
Hey i have the same main asteroids gameplay ^), I enjoyed a lot your game.
Hey, i have the same Asteroids as basic concept, i enjoyed your mechanics :)
Hey i didn't find any energy cells, do you have in game any?
Perfect aesthetics and mood, i'm waiting for the release ^)
Good Tower Defense idea...TD + Cards Battler, why not )
A perfect mood, aesthetics and controls, it's an amazing product.
The game is perfect, and you even added a meta. Very good job for a so short time.
A good beginning of a tycoon.
Enjoyed your game a lot, a perfect time killer
Thank you a lot @djd123456
@OlivierYC Thank you, i though a lot to let the progression be or not while running away. Decided to let it be for the pacifists .
@mudlee thank you for the input, yep it's a simple one, i'm trying to go into more generation. Take a look at the final state machine. Диаграмма без названия.drawio.png
@dhim ohh thank you a lot, i'll take this into account one a later project. It was very useful.
Ohh no, @mudlee, this option appears later in the game with the progression of the empathy attributes, when you rewind after killing the burglar. I have some progression here :)
@ben-parisi, thank you for the feedback, it's AI generated, I'm trying to automate this process too :))
@purpledartfrog and @lesinvisible thank you a lot for you good feedbacks, also yes, i was remembering the old MUDs, text based RPG, it was a little bit of the nostalgia.
Thank you @simono, i'll have a new version of interactive text game, i'm doing a survival text game right now. I fill i like this janra.
@p-r i'm trying to do it in a better way, thank you a lot for a good word. :)))
@vykri Hey you are so harsh and serious it's even sexual :))
Very nice graphics and feedback, it looks really scary.Nice controls. Good game.
Hey, it's an amazing piece of gameplay, please add at list a hint about what next block will be. One of best games i played today.
I'd play this game, even it's difficult, the only thing what you need to do is not to reset the puzzles after each turn. Or make two difficulty levels Hard and Insane, where for hard you don't reset the puzzles and for insane reset them.
Amazing game, amazing world, i'd play such game. Please add crafting through merge mechanics.
good one :)
Very much fun, music and speed. Nice game!
Thank you for the experience, the mechanics would be good for a mediative time killer. I'd have one like this.
A hardcore startdewwaley in a roguelike lite janra, interesting approach. 10 s is to short, but the mechanics a quite interesting.
I laugh a lot, good mood, animation and mechanics, a little hard for me :))
very nice game!