FoonLudum Dare ExplorerLD51 → TchouTchou: the game

TchouTchou: the game

By sebbernery

View on ldjam.com

CategoryRankScoreCount
Overall4033.0221
Fun3872.8921
Innovation1083.6821
Theme1563.7821
Graphics2723.3621
Audio2503.0721

Comments

wildmusketeer 2022-10-03 04:26

I love a good resource management game! Had fun with this one, though was confused about how resources updated until I played a few times (since theres delayed update), Think a tutorial mode would help a lot! Also could see this being expanded to managing more than one warehouse/train!

0x-void-x0 2022-10-03 19:01

I wish this game had some sort of in game tutorial, it took me a while to understand, but I like the ressource management, also music sounds familiar lol I can't say I didn't move my head to it in a really funky way :smile:.

mbrezu 2022-10-03 19:07

Fun idea, nice implementation, a tutorial (even in the shape of a simplified game) would be very, very useful.

Loved the sounds and the graphics. Brought back almost 30 years old memories of Railroad Tycoon :-)

xenoparticle 2022-10-03 19:07

I found the delay in getting/sending resources a bit confusing and hectic. Very creative and innovative take on the theme though!

ruthiepee 2022-10-03 19:19

It's a little confusing at first but I love resource management games so I was determined to figure it out. The lag time between when the trains arrive and depart from each of the destinations is probably the hardest thing to grasp, since it's told through timers and little graphics that are all hard to track once a lot of stuff starts happening. But it's possible! Second, I think maybe the cities' food counter doesn't update when you deliver food? But aside from a few bugs this is really nicely executed, the theme of having trains depart every 10 seconds was a really fun one. I enjoyed playing it.

oda 2022-10-04 20:10

It took me a while to understand what to do, haha

We are not used to take decision so fast in resource management games, that's an interesting concept!

Great work on graphics and souds by the way, well done :thumbsup:

vipbasil 2022-10-07 20:25

A good beginning of a tycoon.

shibaya 2022-10-07 21:51

Nice graphics and good concept!

asfdfdfd 2022-10-10 22:10

Oh my. HaxeFlixel is still a thing! And with trains!

jimbly 2022-10-11 03:21

Pretty cool! I sometimes had difficulty telling what was going on at the cities - they'd be at "-3 food", I'd deliver 4 food, and it'd still say -3 food, not sure if that was a bug, or just something I didn't understand. I never got my score above 5... but had fun doing it ^_^.

flightless 2022-10-13 20:37

It took quite a while to understand what was going on, but I managed to finish the game :smile: Nice one - the game loop felt good!

harmadillo 2022-10-16 11:17

Nice game. Took a while to work out the mechanics with loading the train for consumers and suppliers. When the destination for a train is locked in also a bit unclear. Overall a lot of fun.

yopox 2022-10-16 12:28

Another game named with a French onomatopoeia :flag_fr: :trophy:

The idea of trains is really good and the frequency of departures works well.

When the health of a city is decreasing it's already too late to send a train so it seems like it is impossible to save the situation. The satisfaction comes from delivering the right resources but it is too hard in the beginning, maybe the difficulty should be more progressive.

Congratulations for finishing the game for the compo!