alexiseshford 2015-12-14 10:55
Very crazy handling in this game, haha! But it's actually not so bad, good job!
Foon → Ludum Dare Explorer → LD34 → Speed
By niphram
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 65 | ||
| Fun | 412 | 3.24 | ||
| Humor | 425 | 2.48 | ||
| Theme | 599 | 3.58 | ||
| Audio | 605 | 2.29 | ||
| Graphics | 624 | 2.85 | ||
| Overall | 658 | 3.03 | ||
| Mood | 764 | 2.50 | ||
| Innovation | 765 | 2.63 |
Very crazy handling in this game, haha! But it's actually not so bad, good job!
I clicked when I saw the first screenshot. I liked the basis for the game, however it was hard to handle the bus -- like really hard. Other than that it was fun! I got frustrated a couple of times cause I got going too fast!
Very fast! It seems that the brakes were broken :D
Man that bus can turn on a dime. Good use of the theme. I like how fast it is, really ramps up the intensity. Collision detection seems a bit off though. Your bus goes quite a ways into the buildings before it explodes.
Nice game! The steering gets really sensitive after a while :p
It could use some music, but other than that it's a solid game.
For the collision: it detects if the center of the bus is colliding, since i did not know how to rotate rectangles in LibGDX :S But thanks for the feedback!
In a way I kind of like this, but in others I kind of don't. I get that it's only using 2 buttons for controls, but I feel this would have been a lot more playable if the roads didn't have any deadends - if I could continuously drive around the streets it would be quite fun. Also being a bit further zoomed out would be preferable, maybe as the vehicle gets faster, the camera goes up.
The sound art art style were lacking, but it felt nice to be in a world that had some variety - you could very easily have just made a gridded street pattern and had fuel cans everywhere.
But it's playable, and responsive, and at the end of the day, not a "bad" game.
@Rogod thanks for the feedback, if I find the time, I may implement a few more things!
I like the theme, but the controls are way too sensitive. It's almost impossible to keep the bus on a road.
Fun to play, nice job! I think that the controls are a little bid sensitive too, but it's still good.
The handling got ridiculous but I guess thats part of the difficulty in the game. I liked the idéa but would have liked a something more than hiscore as a goal.
Hardcore controls, I like that :D
Pretty fun game! Controls were too sensitive, but i got used to them after a while!
Game was fun, and it was clear how to play and what to do.
My best score was 26,243, which is staying alive quite some time. Unfortunately the winning strategy, at least the one that worked for me, was to get fuel and then spend it driving in circles by holding down the arrow key. This was the only time I felt safe, and I broke out of that to go find fuel only.
When I didn't do that, I did have fun screaming around the city at 80mph in a twitchy bus!
I would recommend that this game is so fast paced that the restart should skip going back to the title screen and just INSTANTLY replay, although it's a tiny thing.
Nice work for your first LD compo and on such a short time budget.
If I were to work on this some more I would experiment with two changes. First some camera work. I might zoom out at higher speed, and I would definitely at least try offsetting the center so the player sees more of what's ahead than behind. Second I would experiment with a ramp-up time on the responsiveness of the steering control. So like it starts 20% as responsive, say, and then over the course of 250ms it ramps from 20 to 100% responsiveness. This can be a good compromise where it feels fast but takes the edge off the twitchiness.
I liked finding fuel, then driving in a circle until I ran out, filling up immediately and hunting down the next one. A grim world of Bus Survival!
Not bad at all for your first game! Keep it up!
Fun concept. However it lacks things to do, and as such gets boring after a while. Once you come of the road it lacks the challenge. Good Luck!
Handling is too sensitive, but I enjoyed it! Good job!
Nice little game especially considering the tight time limit.
I agree with everything pkenney said, that is some quality feedback I have nothing to add to. I would like to emphasize his point of lacking objective though. I didn't know what the goal was either.
nice game but the controls were very frustrating - it turned too fast - nice job