FoonLudum Dare ExplorerLD22 → Margrets Runaway

Margrets Runaway

By daandruff

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CategoryRankScoreCount
Coolness350
Graphics963.56
Innovation2402.73
Mood3102.43
Theme3212.69
Audio3972.00
Overall4172.56
Community4412.25
Fun4872.06
Humor6531.09

Comments

uzimonkey 2011-12-19 06:55

Great graphics, but I don't really know what I'm supposed to be doing.

daandruff 2011-12-19 07:43

For you who doesn't know what to do; Gather resources and use the inventory to craft stuff... For starters: Stone -> Flint, Flint + Twig -> Fireplace...

raptor85 2011-12-19 15:21

you're missing libphysfs.so.1 and libIL.so.1 from the linux zip (you generally want to package game specific libs, these are very unlikely to be installed on anyones system)

frozencow 2011-12-19 22:58

Looks simple but pretty (which is good). I first didn't know I could go offscreen. I made a club, but didn't really know what to do with it, I was just ferociously looking for berries!... but died nonetheless :P

cobhc6 2011-12-20 20:10

The objectives could be given in the game and the theme could be more present. Nice and polished graphics, presentation and ease of use.

yipperpants 2011-12-21 03:43

Really polished presentation, very fun, and I appreciated your ambitious play on the foraging and crafting idea. But as with most of your other comments here, I agree that a brief info screen would have gone a long way for the first few minutes. Great work, and awesome game. :)

caranha 2011-12-22 02:22

Very interesting concept, smooth graphics, and responsive controls. But the game just wasn't fun to play. Margret walked around, picking berries and rocks, and a diamond, and then she died.

Some ideas to improve the game:
* Give us a key to open the inventory screen. We have to use the inventory all the time to eat berries, so this should have been streamlined.
* Give the player some idea of how far he is from the goal. Ok, I have a diamond, a gold bar, some flint. Are any of these one of the three ingredients? Are they used for crafting the items? Are they trash items?
* Make something that indicates the end of the world. No one likes invisible walls.

Thanks for the game! I really liked the smooth graphics.

PS: Reading the comments, I couldn't find a twig... I clicked on a bunch of trees, and not one gave me anything.

benjamin-soule 2011-12-24 00:49

I would add :
* Freeze hunger bar while the player is in the inventory. Using inventory to eat all the time is okay, but dying when I'm to slow to select berries... :-/

The graphics are top quality, Sfx are few but fit perfectly.