MONO by timtipgames 2013-05-03T16:13:00
That was fanbloodytastic!
Wow! just Wow!
Foon → Ludum Dare Explorer → Users → niun
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 27 | 10 Seconds | And All Went Out | jam | ||||||||||
| 2013 | 26 | Minimalism | MeenoMinal | compo | 948 | 2.80 | 2.45 | 3.19 | 3.90 | 2.63 | 2.41 | 2.88 | 33 |
That was fanbloodytastic!
Wow! just Wow!
Heh.. That was awesome!
Liking it.
It's bloody hard to avoid the red boxes but not frustrating or game breaking hard
It'd be cool if the falling speed was slightly slower - or maybe I just don't have the skills! :)
Classic! Loved it. I'm going back in to explore some more.
What an amazing idea. Love it!
huh, really enjoyed this. Simple but lots of fun. For some reason - hangover and twitchy fingers I guess - I'm really, really bad at it. :/
Hmmm.. Good pont. I was trying to get the blue platforms to become a puzzle element but it never came together and I got dragged into work.
Thanks for the input :)
Heh, they could be buggered.
The lifts are tied to the UP and Down Arrows. So if you move them, you move the lift.
Unfortunately I wanted the lifts as more of a puzzle mechanic but never got the chance to put it in play. :(
What I should have done was suggested above. Not have those Lifts activate until the player has tripped them.
It's not a bug that Walls and teleporters are not visible. I wanted to add some sounds that build up in intensity when you get close to those elements but it was beyond me this time round.
Ahh well, next time.
Thanks for all the feedback folks :)
@Tanius: TBH, I really didn't put a lot of thought into the countdown. It was thrown in as a last minute thing.
Counter makes sense though. I think the weekend rush to create a simple puzzle game is beginning to transform into something with a lot more depth.
Can't wait to start working on V2.
DOH! I really want to play this. :(
Damn my Mac!
GAH! Can't.... Stop.... Playing!
Fixed the link. Errrr I have no idea if the windows.exe actually works. I'm only on my Air so I can't test windows at all.
Let me know if the link works.
oh bear in mind that there is no real playable game here. Just an interactive idea for a game.
@BasmanovDaniil
You fell through the earth? FFS! I bet I know why. I have a horrible feeling I missed a few colliders on the last TileMap refresh..
Doh..
Anyhoo, thanks for the kind words folks. I'm currently having another stab at this to get an actual finished version done. I'll post a link once it's done.