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The Adventures of Cat Bat
The Adventures of Cat Bat
By birchtree
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 639 | 3.35 | 22 | |
| Fun | 485 | 3.35 | 22 | |
| Innovation | 847 | 2.80 | 20 | |
| Theme | 703 | 3.15 | 21 | |
| Graphics | 497 | 3.62 | 22 | |
| Audio | 249 | 3.60 | 22 | |
| Mood | 351 | 3.55 | 21 | |
Comments
Its Fun game, I like the random level generation and the art style. My main problem with it was that i felt like when i used my slash attack it took a while to deal damage. Also i'm not sure why you wan navigate the menu with WASD but cant use it to control your character in the game. Other then those two thing though this is a pretty solid rogue-like.
jiink
2019-04-30 01:23
Nice job! The art and music are neat, and I like how it feels to play and control.
Really fun game, i love the art style and the levels. great job!
torcado
2019-04-30 01:56
this is cool! I really like this type of game, random floors and upgrades. The attacks and movement are a little finnicky, but the idea is all good! level 2 gets very difficult very quickly, havent passed it yet
Wow, very difficult. Those darn door-camping sharks!! Nice work on the random level generation.
Frustration is seeing instructions for "shoot" and "dash" commands which aren't available at the beginning of the game, attack is short range, plus all upgrades are too expensive to purchase at first. The gun is unpredictable to control and hard to obtain. Otherwise input handling, immersion, overall quality is good.
The art style is very distinctive. I had a hard time timing attacks so I was without enough health to buy stuff frequently but the theme is definitely in there for sure. I also got lost quite a few times, but otherwise I still enjoyed it. Good job!
I really like this game. The combat is simple and intuitive and I like the minimalist art style. I also appreciate the different music tracks for each level along with the unique set of enemies and environments. Having to spend health on upgrades is a neat mechanic, although, in practice, it never seemed worth it. The gun in particular felt very underwhelming. I like that you included a final boss and the fight was really great, but nothing happened after I beat it for some reason. Still, I enjoyed my time with this game. Nice work!
shunao
2019-04-30 23:30
i found the art super cute!!!
dreadusa
2019-05-01 01:53
Super cute! I can't say it was too innovative since it stuck very close to the roguelite genre and didn't branch off much. Plus, the theme didn't feel very prevalent in this.
suchista
2019-05-02 14:58
great work. The game is fun and pretty intuitive and you don't have to search for instructions. Everything is clear and graphics are really well done. I had fun playing it ;)
Solid entry! Looks and sounds good and you have audio/visual feedback for everything (Thank you!). The random levels works pretty well too. My biggest issue is that the upgrades are way too expensive so either you can't afford them or they don't feel worth buying. The gun is also too clunky especially since you have to stand still while using it. I say just make it shoot the direction you're facing while still being able to move.
Love it! I wish the attack mechanic was a little more useable though. I feel like the easiest strategy was just to run away. Loved the art, loved the sound, loved the theme. Everything else was pretty much on point. Good job!
kaeveris
2019-05-18 16:02
I feel like sometimes I went into a room and right into the enemy, didn't have much time to react. I like the controls and gameplay. The sounds and artstyle are really great!
dovakla
2019-05-19 17:03
This is pretty good! I really like how each floor has different enemies and obstacles. It didn't feel like buying upgrades was worth it, especially since it always felt like a better strategy to avoid enemies instead of fighting. Maybe make it so they can drop hearts too. The boss killed me pretty much immediately, so maybe I should have practiced attacking more.
d5r
2019-05-20 10:15
Graphics look good, sound effects and animations were also on point! I feel that attacking was way too slow, especially in the beginning. There should be some sort of reward like getting more hearts when killing an enemy so running away won't always be the best strategy. But still, had a lot of fun with it! Managed to reach the boss but died immediately.
I liked the retro mood of this game! The music is great and the many actions are well accessible. I found that enemies can be avoided and this ends up being easier than attacking them. Overall a good solid job!