death-is-cold 2017-08-01 02:26
Would've loved to polish this more, but i'm happy with how it turned out.
Foon → Ludum Dare Explorer → LD39 → Lightning Rod
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 810 | 2.60 | 22 | |
| Fun | 750 | 2.54 | 22 | |
| Innovation | 698 | 2.54 | 22 | |
| Theme | 691 | 3.00 | 22 | |
| Graphics | 560 | 3.15 | 22 | |
| Audio | 1.00 | 3 | ||
| Humor | 1.00 | 3 | ||
| Mood | 726 | 2.52 | 21 |
Would've loved to polish this more, but i'm happy with how it turned out.
I'm not entirely sure if the game is supposed to be sideways. Not sure if that is a bug or something. The game was entertaining. It could use some effects on destroying enemies though.
The game looks pretty slick graphically and I like the slam mechanic. The sideways view feels like it requires some time to get used to but it's an interesting design choice nonetheless. :)
I like the overall look of the game and the varying enemy types add some variety. I some audio feedback on killing enemies would add a lot. Overall nice entry!
I like the graphics and the mood! Are you sure about this orientation though? It's turned 90 degrees anticlockwise on my computer... Okay, nevermind! I've just read the description. :) Keep it up!
Is it normal that the game is "verticaly / ahead to the top" playing ? I had troubles with that and thought it was not by choice :/ Also i don't know why but my D key didn't wanted to work anyway.. :/
It's a shame because i liked the way your character looked and the overall ambient of the game, but cant enough understand what was made by my own hands on my keyboard xD
This is a good entry for a jam regarding to the visual style for me tho :)
Good game but why vertical?
I'm sorry to hear that the vertical orientation was so off-putting. In the post-mortem I'll have an option to play horizontally.
interesting game. most people have already commented on the vertical gameplay, and i have to agree because i rotated my monitor so i could play it more easily hahah. The controls were a little weird,and the wall's mechanics of "defeated only from behind" doesnt really make sense since you can't go backwards. To me it seems like there's a max distance you can go, unless the enemy spawning is random in which case it's just chance whether you get a good run or not. i really like the graphics and idea! good job
It's a nice game, I like your graphics.
More animations (enemy death, scrolling background) would be great, but it still a good jam entry.
I would have liked to try the game, but running the game required making changes to my system according to windows, which is a no-go for me (Windows 10).
Nice take on the runner genre. If it was a bit faster, and had music, it would be really fun. Game over happened for no apparent reason and then pressing enter didn't restart the game. Also, where is the theme?
Missing a few enemy kills is an easy way to die. I enjoyed the art style a lot!
Really innovative approch to runner game, but needs more polishing. Good Job!
it's good game. 0.39 inch [3944AB](http://www.xlitx.com/datasheet/3944AB.pdf) led [3944AB](http://www.lanpade.com/7-segment-led-dot-matrix/3944ab.html) 7-segment [3944BB](http://www.xlitx.com/datasheet/3944BB.pdf) display [3944BB](http://www.lanpade.com/7-segment-led-dot-matrix/3944bb.html)