alpharock6 2021-04-27 06:30
Wow this is great! That tiny twist of changing the step size really lent itself nicely to a lot of surprisingly tricky puzzles!
Foon → Ludum Dare Explorer → LD48 → Spring Tale
By random-storykeeper and Tpcool
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 159 | 4.05 | 28 | |
| Fun | 105 | 4.05 | 28 | |
| Innovation | 457 | 3.61 | 28 | |
| Theme | 1423 | 3.21 | 28 | |
| Graphics | 1045 | 3.57 | 28 | |
| Audio | 160 | 4.03 | 28 | |
| Mood | 667 | 3.67 | 28 |
Wow this is great! That tiny twist of changing the step size really lent itself nicely to a lot of surprisingly tricky puzzles!
When I first saw the screenshots my expectations were low. But the second I started playing I feel in love with the cute little bugs and catchy music. I love how the art style brings it alive. Of course the game could do with some polish here and there (pause menu, level select, etc) but hey, it's a game jam. Overall I thoroughly enjoyed it :)
I really like the game. Couldn't get trough one level, pretty tough with the step size mechanic. The music was nice, the art was cute and it all comes nicely into a good game. Im just sad that the red leaf mechanic didnt make it to a lot of levels, it was really fun.
A very cool game with simple but good controls.The music is >really< nice and fits perfectly into the game. Unfortunately, there are already quite a few games of this kind, so only 3 stars in innovation, but all in all a very good game.
Great little puzzle game! I loved the music and sound effects. The graphics were nice and consisten and the animations added a lot. The step size toggle is also really smart to make the puzzles harder.
Good job!
went from trite and predictable to brain busting and engaging in the blink of an eye with some well designed puzzle rooms + fun, unique quirks like the double stepping and red leaf thing.
I thought the enemies at first were some "anti-fun", "non-engagement", "just wait and you win" level shit, but the final level made me finally be more fearful and considerate of them in my movements and ehh they weren't so bad :) Still I think their hitboxes would have been better off a tad smaller, so jumping over them felt easier and more consistent. Maybe also if they only moved at the same time as your own movements they would feel more like puzzles to play around rather than mostly just time killers? But that'd take some revisioning...
OMEGA GOOD JOB!!!
Brilliant game, the art is actually really cute with all the animations. My favorite part though, is the difficulty curve. You totally nail teaching new mechanics with out any explanation
Neat little game! I think the puzzles were well balanced in difficulty. I probably went through a dozen floors before I lost patience with dodging bugs. A simple thing, but it would be great to see what level the player is currently at.
Both the music and sound effects felt very suitable to the game mood. The graphics could be better, but they're consistent in style and have a good amount of contrast.
Overall it's a nice well rounded game.
Интересно, что муравей ест? Листочки? Мне кажется, что ему пора на диету. Веселая логическая игра! ^_^
This game has a very nice presentation and mood. The mechanics were simple but well executed and even though I've seen this type of game before, I don't think I've seen the jumping mechanic going along with it; that added a good bit of depth.
In one level, I found a bug where you could jump over the surrounding walls and cheese it, I think it was the second level that had enemies in it. Other than that I can't think of any real flaws, so good job!
This is a really great game, I am not so much into puzzle game but I've get into it and stay to resolve levels. Well done!
I LOVED this!! Such a fun game where the gameplay really does the talking and the mechanics and controls were simple, but really makes you think and the level design was fun. I agree with the jumping mechanic being something that I haven't seen super often in a game like this. Awesome job!!
And the music was really great as well! It really gains momentum and helps keep up the energy as you play!
Good balancing of the difficulty levels, and the skipping mechanic adds a new level of thought process to the moves. I liked it
I'll have to echo some of the other people's statements. I initially thought is was the same sort of puzzle games I've seen in the past but you flipped it on its head pretty quick. The spring jump adds a nice dimension to the game style immediately and you start to look at the levels in different ways.
Early on I initially thought the jump was more of a hindrance and I could easily mess myself up if I wasn't careful. By the end of the game I realized that you can actually get yourself out of many situations with it and it was much more flexible than I expected. I believe it was the figure-8 level that taught me that because I was really racking my brain on that one. From there, everything went much smoother after I made that connection.
The enemies were another dimension that caught me off guard. The timing elements weren't too tricky, but it got me to think about my route just a bit more carefully. Overall I liked how you took a familiar concept, and threw in just a few extra elements to really expand on the concept and make you think about it in new ways. Great job!
I like the art style and the music is super good!!!! The levels took a few tries to complete, but weren't too hard.
pretty polished puzzle game with great music
Nice puzzle game. The art and the musics are pretty, and the levels are very well designed.
This game is really, really good. The puzzle concept is really fun, and every new mechanic added was a great enhancement. The levels were very well done too! The music, sound effects, and art were all quite cute. It may not be visually attention-grabbing, but this is genuinely one of the best games I've seen this jam. I'm honestly astonished that you could design a game this well this quickly.
I really like this game! The level/game design, audio and art are great and the difficulty is well balanced.
Wow, that was a nice mix of puzzle and action. The balance of the game that doesn't require much dexterity made the experience quite relaxing. And I loved the music very much! I don't think you needed a 3-minute song for the title menu where most of the players would stay for 10 seconds, but it was still a nice song.
I liked the mechanics and the level design of the puzzles. The art is simple, but it fits with the theme of the game. Congratulations to the developers.