Hillside Choir of Death by Ranchoman 2021-05-07T18:15:04Z
I'm a sucker for a music game and especially a rhythm game with no rhythm! So much fun cute design and well executed idea! Great job!
Foon → Ludum Dare Explorer → Users → SequoiaDolce
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | 👥 | Taxed to Death | jam | 706 | 3.52 | 3.56 | 3.38 | 4.12 | 3.26 | 4.00 | 3.87 | 3.56 |
| 2021 | 48 | Deeper and deeper | 👥 | Journey for the Records of Remembrance | jam | 1007 | 3.46 | 3.23 | 3.16 | 3.38 | 3.50 | 3.20 | 3.51 |
I'm a sucker for a music game and especially a rhythm game with no rhythm! So much fun cute design and well executed idea! Great job!
Is teh name of the game a take on Hillsong United? because if so then that's great lol
Holy Sh!t! That game was the Sh!t!
I LOVED this!! Such a fun game where the gameplay really does the talking and the mechanics and controls were simple, but really makes you think and the level design was fun. I agree with the jumping mechanic being something that I haven't seen super often in a game like this. Awesome job!!
And the music was really great as well! It really gains momentum and helps keep up the energy as you play!
The name of the game certainly is what caught my attention! What a fun game! I enjoy games like this and I thought it was really creative to have them be stationary and then having a radius of fire for them. Having to keep track of them almost stressed me out at first, but once I got used to it I loved the idea! And it really started to make me think about what power ups would help me the most. Sometimes I got a little tripped up trying to select which marine I wanted to fix the aim on.
Overall I really really enjoyed this game and love this time of game. Great job!
Cool Game and neat concept! As a big fan of Alice in Wonderland I was really excited to see a game about this world! The falling gameplay and using the letters for points is creative!
The audio for getting the letters at the register they were in and the notes chosen for it felt a little harsh after repeated points. If you want to keep the notes in that higher register I would suggest choosing a scale for the notes. if you want to keep the eeriness in the game maybe choose even just a chromatic downward scale. Another interesting idea could be use of the "Shepherd's tone" It is the concept where as one revolution of the scale reaches the bottom a new one begins way up top to make it seem like a neverending fall. It is the same concept used in the Neverending staircase in Super Mario 64 except in an upward motion. That would be a really great way to amp up the eeriness and add a lot of auditory interest with minimal music writing itself!
Overall great game and cool concept!
Loved the game and a lot of fun and endearing characters! Very cute and it was cool learning about the different part of the seas!
I got stuck I the abyss at the part where there is a divet and then a little beyond is a wall of barrels. I think maybe I missed a jump? Hoping to play it a gain and make sure I make it that time! Really cool game and a job well done! Thanks for the entry (:
Hey! The game looks so cute and the premise of the game is nice! I tried playing web link for the game on a mac on Google Chrome and I was able to see the opening cutscene and really enjoyed the setup of the story and the voice acting and the art! Unfortunately if at any point during that I press a button I get this message:
"An exception has occurred, but exception handling has been disabled in this build. If you are the developer of this content, enable exceptions in your project WebGL player settings to be able to catch the exception or see the stack trace."
If during that setup I don't press a button once it gets to the part where he is falling down the well the game stops and I get the same message. I tried then going to safari and on safari it said "Your browser does not support any of the required graphics API for this content."
Just wanted to put that on your radar and I'm saving the link to the game to hopefully try it on a windows computer or something because I really do think it looks great!
I got 1390! This was great! the music was lit and the mood was nice! I thought the graphics were super super cute and it really made the game feel light but a lot of fun. I also love the interpretation of "deeper" with breathing deeply!
With having to worry about the breathing from the beginning I found that I paid almost no attention to any of the text in the top left corner, not because I didn't want to, but because I didn't feel like I could without risking not breathing correctly. Because of that when the yellow snake looking things came up I wasn't sure what they were or what I was supposed to do with them, if anything. I also felt like the P and Q keys were interesting choices for controls given how far apart they are.
With the breathing element if there was some way to match up the breathing with the tempo of the music that might give the player a way to still breath without having to necessarily only be looking at the breathing bar at the bottom.
Otherwise I thought this was a lot of fun and super lighthearted and incredibly cute and well made!
Seriously, I adored the music
Fun game adn cool concept! defintely played it a few times and learned more about interacting witht he environment and how to best pass certain challenges! It wasn't until I read the comments that I was aware that you could destroy the enemies! I just kept on trying to dig deeper! lol
I also found that the drill situation was the most fruitful way for me to progress. It would be cool if there were powerups that also like gave a shield or like ways to regain some health as you went down! Or if there are then I may not have progressed far enough yet! But overall really fun game and control s that feel good! I definitely pfelt pressured by that dust storm!
Really coool game! Love the look loveht e almost like gundam esque kinda futuristic anime vibe! I thought the graphics were cool and the things that need to be hi-res were hi-res and it was made more effective b things tht were more pixelated.
I love games like this so that was relly exciting and I'll be honest until after I beat the final boss I didn't realize that the game lore was comin g in the form of the inventory. I even tried using an item! But once I did realize that the story was in the inventory I thought that that was a really cool way to tell the story!
The music and fx were a lot of fun! I hd to turn my speakers up rather high to hear it so maybe slightly louder mixing? But the music itself was great! The voice part in the boss level maybe you could consider adding the slightest slightest bit of reverb for a sense of space that would be in stark contrast to the rest of the music in the game and then really kinda add to the eeriness of having to almost face that final boss!
Great entry and nice work!! Loved it
This was a lot of fun! WHen I tried using the super secret right mouse click mechanic from the get go I was confused and then when I saw what it was really for that was a fun moment. I also liked the slight panic of oh no how od I get everything back and then being able to trut the process and learn along with the game.
Learning what was for lunch was also a very fun moment! Cool game!
Really fun game! I like the mechanics and I thought the music was fun and kept the mood light especially as you play as a demon going down! I liked the art and overall really great game! Nice job and thank for the entry!
Yesssss!! Genius take on the theme and super super funny. Straightforward idea with intuitive gameplay and even more impressive that this was in 4 hours! Great job on the game!
Wow what a cool and ambitious project! Kudos for even having the bravery to do this for the compo and thumbs up for being able to adapt so quickly and get your brother on board. I thought that this demo was really cool and a lot of fun and even from the opening of it I got a really good sense of what thi world was! I felt like the drums as the background music felt really appropriate and added to the world building itself.
After reading the description and everything I gave it a try and found the mechanics to be really cool! I personally had trouble figuring out how to aim my attack and also what I could or could not punch, but the prospect of punching the things was fun even if I didn't get to actually make contact.
Great submission! Can't wait to see this project continue to grow.
Great atmosphere and the music was amazing!! Very effective and I never got tired of it. Wonderful sense of space. I agree with others about the checkpoints and the speed of the text, but overall really enjoyed the experience. I personally had difficult on the one moth in the second level near the end. But definitely a fun challenge!
Super cute game with really nice atmosphere and music and the character along with the monster and shopkeeper felt really cute and very consistent in style with each other!
I agree with other that if there were items in the shop that allowed you to increase pocket size as well as maybe reduce the amount of speed impediment caused by full pockets as the game progresses would be really beneficial!
Interesting take on the theme if not a little provocative.
Beatuiful game with cool music and great graphics! Love the idea and the game is such a great blend of beauty and also mild creepiness and being unsettling. Lots of fun!
Hey! Fun concept and neat take on a classic style of game! Based on your reply to the other comments I agree that a radar could've been cool, but totally understand that sometiems ytou just gotta do what you can manage to fit in! I think you did a great job and if you find yourself continuing to add more features and things in the future I'd love to play it again!
Hey! Cool game with pretty graphics and fun music! I really like the concept and thought it was a neat premise to shrink and grow as you progressed to get out
I found that once I entered the tree I got really lost. Wasn't sure where to go and I actually shrunk down so much that I flew up through the roof and through the walls thinking maybe I was on to something and then I went past the house and then fell through the map! All that being said, though,. I honestly had a lot of fun doing that as well! Although I'm not sure that was entirely planned.
All in all I really did like it and with a few tweaks it would be incredible! Really nice job and even more impressive given the time constraint! Thanks for the entry and I can't wait to see what else the team creates!
Love it!!! Cute and funny dialogue with really charming art and great color coding for the different sides. The music was fun and well made! I could see it fit in a few diffeernt settings
Loved it!
Cute game with endearing graphics! Clear concept with straightforward controls! Great Job (:
Great game with wonderful graphics and impressive physics! I really liked the vibe and thought it was a cute and expansive game especially for such a small amount of time. I did find a few invisible walls and I died a lot, but was definitely a fun journey playing it!
This was awesome!!! I loved your artwork a lot and the music did an incredible job at setting a very relaxing and wholesome mood! Everything was well implemented and I really felt incentivized to do well just by virtue of how pleasant the experience is! Great work!
Very very cool! I love the feeling of the physics. When the hammer starts to turn it really gives the impression of weight around the character and when it collides with the enemies it is very very satisfying to see them fly! The graphics were really impressive as well! Really great game!
Hi everyone! Thanks so much for bringing the loop issue to our attention. We were able to go back and resolve it so everything should be okay and playable now! We sincerely hope you take the time to try out our game now that it is working and rate it as well. We look forward to playing your games!
@kemp @taaada @nullval @hekateras @idontgetit1
This was WILD!!! Holy moly that was such a trip! Love the storytelling and it really tickled me how almost stark the beginning of each new story would appear! You did such a great job at creating a mood and the artwork really amplified the eeriness of everything. Once things started flashing in the one story I really got chills in a very effective way! Great job!
Really neat game! Definitely fit the theme! The graphics were awesome and the music did a really great job at establishing a mood for the game! I thought it was neat how many options you had in the shop and the variety in issues that could pop up that needed to be addressed. Great job!
WOW!! Holy cow that was insane. Your graphics are beautiful and your music and sound design were immaculate!! I loved every bit of it and the game was fantastic. The series of minigames especially with the timer you had on them reminded me of warriorware in a way, but still very unique and with such a great spin! Awesome awesome work!