bassguitarbill 2021-10-06 00:46
I wanted to like this game so much! I think the ideas and concepts and graphics are really cool! The movement, though, is really slippery and I kept falling to my doom!
Foon → Ludum Dare Explorer → LD49 → Glitches & Bridges
By conneli and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.71 | 9 | ||
| Fun | 3.07 | 9 | ||
| Innovation | 3.21 | 9 | ||
| Theme | 3.50 | 9 | ||
| Graphics | 2.78 | 9 | ||
| Audio | 3.42 | 9 | ||
| Mood | 2.91 | 8 |
I wanted to like this game so much! I think the ideas and concepts and graphics are really cool! The movement, though, is really slippery and I kept falling to my doom!
Nice work! The controls were a little slippy for me, and I often fell of ledges due to that. Also the enemies seemed to relentlessly spawn quicker than I could kill them, and I started getting frame rate issues around the third level. Guess the simulation was experiencing a lot of instability at that time :)
Like the mood but it was a little hard to tell why i was falling off the map. Love to see where you can go from here.
Nice game, great ideas! I really liked it! The character goes too fast however and tends to always slip of the platforms
Great music! The central mechanic is deceptively deep. By level 3, there were so many enemies on the screen that it was really starting to lag for me. Also, sometimes it's hard to tell if you're lined up correctly to walk on a platform or if you'll go off the edge. Fun otherwise, though!
This game is so awesome i killed a million enemies on level 2
Interesting mechanics and aesthetic, effectively establishes the theme. However there needs to be a cap on enemy spawning, as it quickly becomes unplayable due to the framerate
I really like the concept for the main mechanic. I think it's a pretty cool game. Nice job for a first ludum dare!