FoonLudum Dare ExplorerLD45 → Ruff sail for nothing

Ruff sail for nothing

By williambsm, dancinoman, and

View on ldjam.com

CategoryRankScoreCount
Overall3.0610
Fun3.3110
Innovation2.5610
Theme2.4310
Graphics2.6810
Humor2.149
Mood2.588

Comments

sheepdog123 2019-10-09 00:38

Very nice! I really like the art and music.

Here are some things you should consider adding if you make this into a full game:

1) Sound effects for collecting coins and shooting projectiles 2) coolio wave effects

All the best~

pedro-rosa 2019-10-09 00:42

It's a silly game, but I had a lot of fun playing it. Also, I have to say this idea of ( or you attack or you get the gold) it is so cool. The graphics need some work but overall i enjoyed my experience with this game

mandrilltiger 2019-10-09 00:48

Cool game solid gameplay loop. I got an 8040.

dummydojo 2019-10-09 00:48

Solid concept and core game loop! I liked that you had to go out to collect coins. Felt like a good risk vs reward scenario.

Some critiques and improvements I'd suggest would be:

1) Remove the fade on the music loop

2) Have projectiles continue moving forward instead of stopping at the cursor position

3) Having some water ripples, landmarks, or something on the screen to give the player the sense that they are moving forward

supercannon 2019-10-09 00:49

Pretty neat, there's an interesting dynamic of letting the enemies get close enough to collect coins, but not too close as to damage the raft. Until you get the waterproof revolver, then you can mow them down from anywhere. Neat game!

bassguitarbill 2019-10-09 00:51

Simple but fun! There's not a lot of variation in the weapons, nor any reason to get off the raft. Maybe one weapon can be fired while you're in the water? I really liked the art, music, and game feel.

stephenwhoskins 2019-10-09 00:54

I totally listened to the song in the very beginning until it faded out in the end. Recognize! =P

Great music. I like the art. Overall fun.

dancinoman 2019-10-09 16:35

Thanks for all your comments!

Music loop: We did add music on the very last minute and did not have time to remove the fade.

Projectile Stopped: That was perfectly intended to add more difficulies.

Having some water ripples: The first sprite for water was very uggly, so it was better to put back a plain color texture. Meanwhile the clock has rang. XD!

So many thanks for your comments. That gives us many usefull tips for the next game. And positives one gives us smiles. Have a good one!