coryru 2020-10-06 02:42
The art style is really cool and I love the concept. But honestly the puzzles were a bit beyond me and the looping mechanic kept me from wanting to try to figure out the puzzles. Great idea though.
Foon → Ludum Dare Explorer → LD47 → Breakout
By ally-lee, Ariya Reddy and Clare Jin
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1254 | 3.16 | 26 | |
| Fun | 1416 | 2.72 | 26 | |
| Innovation | 1013 | 3.14 | 26 | |
| Theme | 642 | 3.77 | 26 | |
| Graphics | 756 | 3.60 | 26 | |
| Audio | 688 | 3.31 | 26 | |
| Humor | 1101 | 2.22 | 22 | |
| Mood | 866 | 3.32 | 25 |
The art style is really cool and I love the concept. But honestly the puzzles were a bit beyond me and the looping mechanic kept me from wanting to try to figure out the puzzles. Great idea though.
The concept was pretty cool however the puzzles were a little too cryptic for a short game and I found that this broke my interest, I like the use of audio to dictate how much time was remaining and the scenery and overall aesthetic was cool too.
I liked the style, the puzzles where a bit confusing and I had to google a bit. Music / audio was nice, but was missing some key sounds on the piano. Nice work in general!
This was pretty good for your first experience with Unity! I do agree with the others about it being a bit confusing and losing interesting, but I was able to figure them all out in the end! I'm a big fan of using the music as a way to indicate the time remaining.
Very cool. The chillness of the game reminded me of Outer Wilds, which was also a chill, exploration looping game. The puzzles were a good level of challenge for me, I actually liked that they weren't particularly obvious. I only was able to get 2/3 keys though, I couldn't figure out the clock one in the end!
I'll have to echo the thoughts of others, I didn't expect this game to have been made by newbies. The art and character animation caught my eye right off the bat and it set the tone for things to come. The levels look like they took quite a bit of work to make. Not just the large backgrounds but also coordinating with the artist to place everything correctly. The audio as a warning mechanism is very unique. After a while it became 2nd nature and I knew when I was about to loop.
Cool and ambitious game overall, well done!
Looks cool! congrats on the first game in Unity. I like the look of the game and the animations are great
Beautiful graphics and the looping idea is cool. A bit like a chilled out version of minit.
Well done!
Cooooool graphics!!!!!!!!!!!!!
Nice game!
The music and graphics are really nice! Gotta say, though, having a music puzzle in a game with no sound effects is a strange choice.
Loved the graphics! Puzzle part feels a bit random and confusing and it caused lose of interest for me, before i could even get into the game.
I really don't know how I managed to solve the clock puzzle. Everything else was straight forward (for me at least), but on that I spend over 10 cycles trying everything until I just began clicking randomly and pressing r at the same time. I must be missing something.
You guys should make some thumbnails for both the ludum dare page as well as the itch.io page. Games without one just tend to get ignored.
@voidsay Thank for the info! I just added a cover image :)