dfkgjndljf 2020-04-19 08:01
Controls are difficult.
Foon → Ludum Dare Explorer → LD46 → Corona Bizarre Adventure
By Mateo Taylor, fernando-segovia, Lautaro Falco and gabriel-corbani
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2511 | 2.44 | 37 | |
| Fun | 2412 | 2.48 | 38 | |
| Innovation | 2494 | 2.21 | 39 | |
| Theme | 2368 | 2.79 | 38 | |
| Graphics | 2308 | 1.94 | 38 | |
| Audio | 1430 | 2.70 | 37 | |
| Humor | 1078 | 2.97 | 38 | |
| Mood | 2358 | 2.15 | 37 |
Controls are difficult.
Shooting the viruses has no effect other than causing them to flash red. I'm assuming it's meant to prevent them from doing damage for a time similar to pacman but the viruses still hurt the player. This makes shooting useless.
I don't know if it is a feature or a bug that you can tilt. But i love it! :)
5 hits/life kill a virus, walking into a virus takes 7 life. Pretty unintuitive balancing that highly incentivizes avoiding over fighting. The quirky player character is hilariously funny though =)
Funny decision to rotate hero while playing =) Good and Funny game.
Those sound effects are from scratch haha!
These controls really rustled my jimmies
I agree with Nikor, the wonky character is great, and improves the experience a ton!
controls are difficult
You spin me right round baby right round
I like how the character rotates, instead of a flip :smiley:
Very... interesting experience.
I would guess the rotation is to fire vertically, but that is almost never needed. Cool idea regardless.
The movement mechanics, if refined, have potential to be quirky and interesting. As it is, I think that every sprite in the game just rotates to the direction of movement.
I couldn't get the hang of controls :-/