hdmmy 2018-08-14 06:23
I cannot control survivors directly, which is hard for them to survivor.
Foon → Ludum Dare Explorer → LD42 → Day15: Evacuation
By kptemre and Furkanhaksever
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1195 | 2.66 | 23 | |
| Fun | 1156 | 2.54 | 22 | |
| Innovation | 980 | 2.78 | 21 | |
| Theme | 981 | 2.94 | 21 | |
| Graphics | 1078 | 2.54 | 22 | |
| Audio | 664 | 2.70 | 22 | |
| Humor | 539 | 2.69 | 20 | |
| Mood | 2.82 | 19 |
I cannot control survivors directly, which is hard for them to survivor.
Yeah it is kinda the point. Mindless survivora mindless running from the horde. But I can totally understand your point.
Hi ! The human infected mechanic and the train crushing people is a good start, but it lacks overall polish and I wish I could move humans freely to do micro management. Good job finishing the game, keep pushing :):)
Ahh. One of these rare zombie games with a proper infection spreading among survivors. I loved the bad ending when zombie enter the train. The ood worked perfectly well for me.
It's a cool game ! Good Job !
Haha, that was fun. Pretty simple, but I like the eventual twist where the strategy seems to leave humans behind in order to save the others?! lol ...or maybe that's just my own dark tactic...
@xero560 I call it emergent gameplay :D Thx for trying the game
Good Gaming Idea, Music needs to be improved Graphics good
@awix Music is created by our own. But yeah I just snap the photo of your comment and send it to him. Let me deal with his incompetence :P
Nice idea but needs polish. Especially the low-res visuals
The click controls felt like a strange choice. Not knowing how much time is left before the train made there not be much variety in the gameplay.
Nice concept which really well fits the theme! I particularly like the fact that you can use a human to bring zombies on the rail to kill them ahah !
Maybe it needs polish on physics because it's a little bit fucked sometimes and that make survivors become zombies :'(
Overall great job :)
Wow, the unusual idea is to mix the train and the zombies! I like it.
at the end it is annoying with so many zombies, good game!
Good!
The game's theme is really nice! The shooting gameplay is a bit generic, but the extra actions make it feel fresh. :)
Interesting. Playing, it seems to me that you could use a better nav mesh agent. The humans don't move always smoothly. It's fun to kill zombies using train. Maybe you could increase game speed. However, in less than a few days, you did a great entry. Question : Why the hell they waited 15 days before evacuation? People are stupid :)
@geckoo1337 I took the times from the poster of 27days :D in the movie they also waited for 15days for the first evacuation. But I also think in real life it would take some time. Even with a few zombies you couldn't persuade local authorities to move out of a city. That literally means losing lots of people because of housing, food and water problems. You can't just evacuate a few million people and create magical camps in a deser.. I guess :id:
@geckoo1337 also it is not even navmesh. I just keep track of all created zombies and civilians and send them to designated positions but physx. Navmesh would be much better solution but in my case , it is a good(enough) smoke and mirror.