daniel-kartafla 2017-08-01 13:21
I really like this one. The music is amazing, as are the animations and graphics. Though it was very hard for me, I only got past the first night after many times of trying. But overall a great entry!
Foon → Ludum Dare Explorer → LD39 → Power Of A Kinght (POAK)
By gooy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 756 | 2.80 | 22 | |
| Fun | 766 | 2.50 | 22 | |
| Innovation | 671 | 2.60 | 22 | |
| Theme | 447 | 3.45 | 22 | |
| Graphics | 671 | 2.80 | 22 | |
| Audio | 481 | 2.70 | 22 | |
| Humor | 594 | 1.86 | 17 | |
| Mood | 698 | 2.64 | 19 |
I really like this one. The music is amazing, as are the animations and graphics. Though it was very hard for me, I only got past the first night after many times of trying. But overall a great entry!
Idea is good.
I played the game 3 times, I finished all three glitched and unable to move. The music is cool. (Your != You're, some terrible mistakes were made)
A few bugs showed up. I got out of power at night but when day came I stayed in red mode. Also the monsters and the coins were colliding, so the monster could not even finish me.
Good job anyway. The knight is really cute :)
Really hard to predict where the robot will attack
Nice and with a lot of potential but it lacks maneuverability to the character and does not charge the energy with the sun. Good job with pixel art and with the idea.
Nice game, but I couldn't attack without getting hit at the same time. The game could have some indicators for the solar charger so the player can understand better where he should be when is day.
Great job overall!
Had fun killing the little bugs. Great game! Would just adjust the attack hitbox.
Good game! I had fun playing it, but it took me a while to understand where I should stand to recharge the character's power.
Good job on the game! I liked the character sprite.
I had a hard time figuring out why I couldn't attack the enemies until I realized I had to keep the attack button pressed for the swing animation. It was a bit difficult to kill enemies with that swinging animation while I was running out of energy. Got to 33 points!
I really like this and the music fits really well.But I had a hard time figuring out why I couldn't attack the enemies. You should put in the description that you have to wait for the swinging animation. All in all, it is a good game . Keep it up!
Hitting enemies feels awkward, it seems like there's no predictable hitbox... Otherwise, the mechanics work very smoothly. Graphics are nice and the music quite pleasant, although sound could be a little more interactive (sound effects, changing music for daytime etc.). Also, just standing on the solar panels during daytime is quite boring... :sweat_smile: Maybe there could be a way to make charging energy require some sort of skill? It's a great game and a solid entry for a jam, and I think it has a lot of potential to improve and polish. Nice work! :)
Nice idea but there are a few rough corners you should fix.
The first is that it is very difficult to predict where you're conna hit. Music & Gameplay get repetitive pretty fast too.
Overall is not a bad game and the idea is quite original, keep up the good work!