pincushion 2019-04-29 20:14
This game is addictive. It's so simple, but the feel is just right. The upgrades are meaningful, but not overpowering. You shouldn't have opted out from the music. It's catchy.
Foon → Ludum Dare Explorer → LD44 → It can only hurt
By harksa
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 824 | 3.15 | 24 | |
| Fun | 540 | 3.29 | 24 | |
| Innovation | 1070 | 2.38 | 24 | |
| Theme | 214 | 3.77 | 24 |
This game is addictive. It's so simple, but the feel is just right. The upgrades are meaningful, but not overpowering. You shouldn't have opted out from the music. It's catchy.
I really like it! Think how fun this could be with multiplayer! Keep up the good work!
@pincushion I've opted out from the music because I didn't made it, but thanks for finding it nice :smile:
I really like how life is what directly makes you more powerful, it creates a pretty interesting trade. I'd of liked to of known where the zombies were spawning / coming onto screen from however, most of my damage ended up being from zombies I had no way of knowing would appear.
I think game jam is also about making your graphics, and audio and when you just wrote the code - ... i dont think it is really good idea
@wolf-flare I think your point of view about a game jam is completely and utterly wrong. A Game Jam is about making a game. Not only that, it's too also have fun, to challenge yourself and learn stuff. What are you gonna say to kids that just want to have fun and want to create a game for a jam ? "Stop here, it looks like shit" ?
People are enjoying my game, even though it looks completely dull. Gameplay is, for me, far more important that any graphics. I'd rather play a fun game that look like shit that a boring one that look fantastic.
I'm a lone programmer, I absolutely enjoy creating games, and you can be sure i'll never stop creating them because "oopsie I can't graphic nor audio". Beyond that, maybe I plan to actually visually update the game ? You prefer to just judge for options I have opted out for a reason.
Anyway, at least my players understand how to play my games and have fun playing it, right ? Can't say that to everyone.
Have a nice day :smile:
@harksa You are 100% right!!! The gameplay is soooo much more important then graphics!
Your game is nice! A little bit more "game feel" like: blinking enemies after they get hit or blood explosion after death will make it perfect!
Good job! Don't listen to haters!
@jestemstefan thank you for your comment :smile: It is very appreciated. I plan to visually enhance the game, but right now I'm on a potato computer so I can't really do what I'd like to do. But I'll totally do it because it will be fun !
Nice game,it reminds me so much "box head" game. For me, the dificulty increazed too much when zombies become really fast on round 4/5 (don´t remember when exactly).
As programmer I know your feelings, and it´s a fancy game. Good job :D
Really addictive, I love game like this one. The graphics are simple, but I don't really mind (and I can't really do better ;p ).
The upgrades are meaningful, and don't feel badly balanced. I tried to go full damage with little care are for my speed nor my health, but I quickly regretted it :p
I think I'm gonna keep your game on my PC for a little while. It's just so much fun, I would like to see additional stats or cards being added to the game, with more enemies. Great job ;)
Got to wave 5. I liked the different options to upgrade from trading health. Shooting the zombies was pretty straightforward, would be nice to see more variation other than increasing speed and amount of zombies. Keep up the good work!
Plain, solid and fun - and you made it work in a short amount of time. GJ :)